Cyberbullying in Social Media and Online Games among Chinese College Students and Its Associated Factors
Abstract
:1. Introduction
2. Methods
2.1. Study Participants and Procedure
2.2. Data Collection
2.3. Ethics
2.4. Statistical Analysis
3. Results
3.1. Incidence of Cyberbullying
3.2. Univariate Analysis of Cyberbullying in Social Media
3.3. Univariate Analysis of Cyberbullying in Online Games
3.4. Multivariate Analysis of Cyberbullying in Social Media
3.5. Multivariate Analysis of Cyberbullying in Online Games
4. Discussion
4.1. Incidence of Cyberbullying
4.2. Factors Associated with Cyberbullying
4.3. Strength and Limitation
5. Conclusions
Supplementary Materials
Author Contributions
Funding
Institutional Review Board Statement
Informed Consent Statement
Data Availability Statement
Conflicts of Interest
References
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Characteristics | ALL N = 897 | Victim N = 461 | Perpetrator N = 174 | ||||
---|---|---|---|---|---|---|---|
n (%) | n (%) | χ² | p-Value | n (%) | χ² | p-Value | |
Gender | 52.909 | <0.001 | 50.525 | <0.001 | |||
Male | 393 (43.8) | 256 (65.14) | 118 (30.03) | ||||
Female | 504 (56.2) | 205 (40.67) | 56 (11.11) | ||||
Daily Online hours | 7.475 | 0.113 | 7.901 | 0.095 | |||
1–4 | 199 (22.1) | 86 (43.21) | 29 (14.57) | ||||
4–7 | 431 (48.1) | 236 (54.76) | 81 (18.79) | ||||
7–10 | 147 (16.4) | 77 (52.38) | 36 (24.48) | ||||
10–13 | 85 (9.4) | 43 (50.59) | 22 (25.88) | ||||
>13 | 35 (3.8) | 19 (54.26) | 6 (17.14) | ||||
College | 3.445 | 0.074 | 6.983 | 0.013 | |||
Medical college | 746 (83.2) | 373 (50.00) | 133 (17.83) | ||||
Others | 151 (16.8) | 88 (58.29) | 41 (27.15) | ||||
Grade | 5.736 | 0.220 | 2.014 | 0.733 | |||
1 | 283 (31.5) | 154 (54.41) | 51 (18.02) | ||||
2 | 211 (23.5) | 95 (45.02) | 40 (18.96) | ||||
3 | 220 (24.5) | 111 (50.45) | 45 (20.45) | ||||
4 | 171 (19.1) | 95 (55.56) | 37 (21.64) | ||||
5 | 12 (1.3) | 6 (50.00) | 1 (8.33) | ||||
Nationality | 0.032 | 0.859 | 0.136 | 0.712 | |||
Han | 884 (98.6) | 454 (51.36) | 172 (19.46) | ||||
Others | 13 (1.4) | 7 (53.85) | 2 (15.38) | ||||
Only child family or not | 2.559 | 0.110 | 0.926 | 0.336 | |||
Yes | 242 (27.0) | 135 (55.79) | 52 (21.49) | ||||
No | 655 (73.0) | 326 (49.77) | 122 (18.63) | ||||
Natives or not | 0.173 | 0.678 | 0.052 | 0.819 | |||
Yes | 717 (79.9) | 366 (51.04) | 138 (19.25) | ||||
No | 180 (20.1) | 95 (52.78) | 36 (20.00) | ||||
Marital status of parents | 1.895 | 0.755 | 2.936 | 0.569 | |||
Original married | 818 (91.2) | 416 (50.86) | 161 (19.68) | ||||
Widowed | 21 (2.3) | 11 (52.38) | 4 (19.08) | ||||
Divorced | 25 (2.8) | 16 (64.00) | 4 (16.00) | ||||
Remarried | 28 (3.1) | 15 (53.57) | 3 (10.71) | ||||
Others | 5 (0.6) | 3 (60.00) | 2 (40.00) |
Scale Score | Victim | Perpetrator | ||||||
---|---|---|---|---|---|---|---|---|
Yes X ± SD | No X ± SD | t | p-Value | Yes X ± SD | No X ± SD | t | p-Value | |
Self-esteem score | 30.13 ± 4.81 | 30.42 ± 4.59 | −0.0935 | 0.350 | 30.18 ± 5.16 | 30.30 ± 4.60 | −0.296 | 0.767 |
Anxiety self-rating score | 42.04 ± 10.51 | 38.00 ± 7.53 | 6.647 | <0.001 | 43.74 ± 11.86 | 36.70 ± 8.48 | 4.764 | <0.001 |
Internet addiction score | 44.29 ± 10.31 | 41.27 ± 10.01 | 4.442 | <0.001 | 45.56 ± 10.68 | 42.16 ± 10.07 | 3.949 | <0.001 |
Characteristics | ALL N = 600 n% | Victim N = 355 | Perpetrator N = 122 | ||||
---|---|---|---|---|---|---|---|
n (%) | χ² | p-Value | n (%) | χ² | p-Value | ||
Gender | 33.658 | <0.001 | 56.603 | <0.001 | |||
Male | 330 (55.0) | 230 (69.70) | 104 (31.52) | ||||
Female | 270 (45.0) | 125 (46.30) | 18 (6.66) | ||||
Game time | 37.996 | <0.001 | 45.184 | <0.001 | |||
<7 h | 368 (61.3) | 182 (49.46) a | 45 (12.77) a | ||||
7–14 h | 153 (25.5) | 113 (73.86) b | 47 (30.71) b | ||||
14–21 h | 42 (7.0) | 30 (71.43) b | 12 (28.57) b | ||||
>21 h | 37 (6.2) | 30 (81.08) b | 18 (48.64) b | ||||
College | 2.156 | 0.170 | 0.127 | 0.721 | |||
Medical college | 485 (80.8) | 280 (57.73) | 100 (20.62) | ||||
Others | 115 (19.2) | 75 (65.22) | 22 (19.13) | ||||
Grade | 3.804 | 0.433 | 2.230 | 0.694 | |||
1 | 195 (32.5) | 116 (59.49) | 36 (18.46) | ||||
2 | 129 (21.5) | 80 (62.02) | 26 (20.63) | ||||
3 | 153 (25.5) | 86 (56.21) | 37 (24.18) | ||||
4 | 115 (19.2) | 66 (57.39) | 22 (19.13) | ||||
5 | 8 (1.3) | 7 (87.50) | 1 (12.50) | ||||
Nationality | 1.310 | 0.252 | 0.953 | 0.329 | |||
Han | 591 (98.5) | 348 (58.88) | 119 (20.14) | ||||
Others | 9 (1.5) | 7 (77.78) | 3 (33.33) | ||||
Only child or not | 0.498 | 0.481 | 0.139 | 0.245 | |||
Yes | 176 (29.3) | 108 (61.36) | 41 (23.29) | ||||
No | 424 (70.7) | 247 (58.25) | 81 (19.10) | ||||
Natives or not | 0.386 | 0.534 | 0.715 | 0.398 | |||
Yes | 470 (78.3) | 277 (58.93) | 99 (21.06) | ||||
No | 130 (21.7) | 80 (61.54) | 23 (17.69) | ||||
Marital status of parents | 8.799 | 0.066 | 5.233 | 0.265 | |||
Original married | 548 (91.3) | 334 (60.95) | 117 (21.35) | ||||
Widowed | 13 (2.2) | 6 (46.15) | 2 (15.38) | ||||
Divorced | 16 (2.7) | 6 (37.50) | 1 (6.25) | ||||
Remarried | 19 (3.2) | 7 (36.84) | 1 (5.26) | ||||
Others | 4 (0.7) | 2 (50.00) | 1 (25.00) | ||||
Violent element in game or nor | 107.258 | <0.001 | 40.730 | <0.001 | |||
Yes | 349 (58.2) | 268 (76.79) | 102 (29.23) | ||||
No | 251 (41.8) | 87 (34.66) | 20 (7.97) |
Scale Score | Victim | Perpetrator | ||||||
---|---|---|---|---|---|---|---|---|
Yes X ± SD | No X ± SD | t | p-Value | Yes X ± SD | No X ± SD | t | p-Value | |
Self-esteem score | 30.37 ± 4.89 | 30.51 ± 4.57 | −0.347 | 0.729 | 30.52 ± 4.84 | 30.40 ± 4.74 | 0.259 | 0.796 |
Anxiety self-rating score | 40.38 ± 9.72 | 39.34 ± 8.83 | 1.355 | 0.182 | 41.01 ± 10.51 | 39.69 ± 9.05 | 1.398 | 0.163 |
Internet addiction score | 43.59 ± 10.55 | 41.92 ± 9.46 | 1.991 | 0.047 | 43.28 ± 12.04 | 42.81 ± 9.61 | 0.396 | 0.693 |
Characteristics | β | S. E | p-Value | Adjusted OR | 95%CI |
---|---|---|---|---|---|
The victim in social media | |||||
Male (reference: female) | 1.161 | 0.148 | <0.001 | 3.192 | 2.389–4.264 |
Anxiety self-rating score | 0.047 | 0.009 | <0.001 | 1.048 | 1.030–1.066 |
Internet addiction score | 0.025 | 0.008 | 0.001 | 1.025 | 1.010–1.040 |
The perpetrator in social media | |||||
Male (reference: female) | 1.392 | 0.188 | <0.001 | 4.024 | 2.738–5.817 |
Anxiety self-rating score | 0.043 | 0.010 | <0.001 | 1.048 | 1.030–1.066 |
Internet addiction score | 0.029 | 0.010 | 0.003 | 1.029 | 1.010–1.049 |
The victim in the online game | |||||
Male (reference: female) | 0.761 | 0.204 | <0.001 | 2.141 | 1.437–3.192 |
Violent element in game | 1.735 | 0.189 | <0.001 | 5.668 | 3.911–8.214 |
Game time | 0.339 | 0.129 | 0.008 | 1.404 | 1.091–1.807 |
Internet addiction score | 0.018 | 0.010 | 0.046 | 1.018 | 1.001–1.037 |
The perpetrator in the online game | |||||
Male (reference: female) | 1.542 | 0.285 | <0.001 | 4.676 | 2.673–8.179 |
Violent element in game | 1.379 | 0.271 | <0.001 | 3.969 | 2.332–6.756 |
Game time | 0.379 | 0.120 | 0.002 | 1.461 | 1.155–1.847 |
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Huang, J.; Zhong, Z.; Zhang, H.; Li, L. Cyberbullying in Social Media and Online Games among Chinese College Students and Its Associated Factors. Int. J. Environ. Res. Public Health 2021, 18, 4819. https://doi.org/10.3390/ijerph18094819
Huang J, Zhong Z, Zhang H, Li L. Cyberbullying in Social Media and Online Games among Chinese College Students and Its Associated Factors. International Journal of Environmental Research and Public Health. 2021; 18(9):4819. https://doi.org/10.3390/ijerph18094819
Chicago/Turabian StyleHuang, Jinyu, Zhaohao Zhong, Haoyuan Zhang, and Liping Li. 2021. "Cyberbullying in Social Media and Online Games among Chinese College Students and Its Associated Factors" International Journal of Environmental Research and Public Health 18, no. 9: 4819. https://doi.org/10.3390/ijerph18094819