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Journal of Theoretical and Applied Electronic Commerce Research is published by MDPI from Volume 16 Issue 3 (2021). Previous articles were published by another publisher in Open Access under a CC-BY 3.0 licence, and they are hosted by MDPI on mdpi.com as a courtesy and upon agreement with Faculty of Engineering, University of Talca.
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Article

Revenue Logics of Mobile Entertainment Software – Observations from Companies Producing Mobile Games

by
Risto Rajala
,
Matti Rossi,
,
Virpi Kristiina Tuunainen
and
Janne Vihinen
Helsinki School of Economics, Department of Business Technology
J. Theor. Appl. Electron. Commer. Res. 2007, 2(2), 34-47; https://doi.org/10.3390/jtaer2020012
Submission received: 15 January 2007 / Revised: 15 May 2007 / Accepted: 25 May 2007 / Published: 1 August 2007

Abstract

While growing at a fast phase, mobile gaming industry is facing a transformation both in terms of technical infrastructures as well as business models. At the users’ end, formerly preferred specific game consoles are increasingly being replaced by mobile phone platforms. From the game developers’ perspective, the new possibilities to distribute games over mobile phone networks as well as over the Internet, affect both the viable partner relationships and possible revenue stream options. In this paper we introduce analytical tools to evaluate business models of software companies producing mobile games. With the help of these tools, we explore and analyze the revenue logics and related product distribution models of four companies producing mobile games to the international market. The results indicate that even though the fast growing market offers a plethora of opportunities to agile software companies, the revenue models are governed by telecom-operators, who are currently reaping the largest benefits from the business.
Keywords: Revenue logic; Business model; Games; Mobile entertainment; Software Revenue logic; Business model; Games; Mobile entertainment; Software

Share and Cite

MDPI and ACS Style

Rajala, R.; Rossi,, M.; Tuunainen, V.K.; Vihinen, J. Revenue Logics of Mobile Entertainment Software – Observations from Companies Producing Mobile Games. J. Theor. Appl. Electron. Commer. Res. 2007, 2, 34-47. https://doi.org/10.3390/jtaer2020012

AMA Style

Rajala R, Rossi, M, Tuunainen VK, Vihinen J. Revenue Logics of Mobile Entertainment Software – Observations from Companies Producing Mobile Games. Journal of Theoretical and Applied Electronic Commerce Research. 2007; 2(2):34-47. https://doi.org/10.3390/jtaer2020012

Chicago/Turabian Style

Rajala, Risto, Matti Rossi,, Virpi Kristiina Tuunainen, and Janne Vihinen. 2007. "Revenue Logics of Mobile Entertainment Software – Observations from Companies Producing Mobile Games" Journal of Theoretical and Applied Electronic Commerce Research 2, no. 2: 34-47. https://doi.org/10.3390/jtaer2020012

APA Style

Rajala, R., Rossi,, M., Tuunainen, V. K., & Vihinen, J. (2007). Revenue Logics of Mobile Entertainment Software – Observations from Companies Producing Mobile Games. Journal of Theoretical and Applied Electronic Commerce Research, 2(2), 34-47. https://doi.org/10.3390/jtaer2020012

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