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Keywords = principle of quadratic fines

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11 pages, 271 KiB  
Article
On Effective Fine Functions for Inspection—Corruption Games (Evolutionary Approach)
by Vassili N. Kolokoltsov and Dmitri V. Vetchinnikov
Mathematics 2023, 11(15), 3429; https://doi.org/10.3390/math11153429 - 7 Aug 2023
Viewed by 1252
Abstract
In previous papers of the authors, a generalized evolutionary approach was developed for the analysis of popular inspection and corruption games. Namely, a two-level hierarchy was studied, where a local inspector I of a pool of agents (that may break the law) can [...] Read more.
In previous papers of the authors, a generalized evolutionary approach was developed for the analysis of popular inspection and corruption games. Namely, a two-level hierarchy was studied, where a local inspector I of a pool of agents (that may break the law) can be corrupted and is further controlled by the higher authority A. Here, we extend this two-level modeling by answering the following questions: (i) what levels of illegal profit r of violators and what level of bribes α (fraction of illegal profit asked as a bribe from a violator) of an inspector are feasible, that is, realizable in stable equilibria of generalized replicator dynamics; and (ii) what α can be optimal for a corrupted inspector that aims at maximizing the total profit. Concrete settings that we have in mind are illegal logging, the sales of products with substandard quality, and tax evasion. Full article
(This article belongs to the Special Issue Multi-Agent Systems of Competitive and Cooperative Interaction)
14 pages, 396 KiB  
Article
Inspection—Corruption Game of Illegal Logging and Other Violations: Generalized Evolutionary Approach
by Vassili N. Kolokoltsov
Mathematics 2021, 9(14), 1619; https://doi.org/10.3390/math9141619 - 9 Jul 2021
Cited by 3 | Viewed by 2313
Abstract
Games of inspection and corruption are well developed in the game-theoretic literature. However, there are only a few publications that approach these problems from the evolutionary point of view. In previous papers of this author, a generalization of the replicator dynamics of the [...] Read more.
Games of inspection and corruption are well developed in the game-theoretic literature. However, there are only a few publications that approach these problems from the evolutionary point of view. In previous papers of this author, a generalization of the replicator dynamics of the evolutionary game theory was suggested for inspection modeling, namely the pressure and resistance framework, where a large pool of small players plays against a distinguished major player and evolves according to certain myopic rules. In this paper, we develop this approach further in a setting of the two-level hierarchy, where a local inspector can be corrupted and is further controlled by the higher authority (thus combining the modeling of inspection and corruption in a unifying setting). Mathematical novelty arising in this investigation involves the analysis of the generalized replicator dynamics (or kinetic equation) with switching, which occurs on the “efficient frontier of corruption”. We try to avoid parameters that are difficult to observe or measure, leading to some clear practical consequences. We prove a result that can be called the “principle of quadratic fines”: We show that if the fine for violations (both for criminal businesses and corrupted inspectors) is proportional to the level of violations, the stable rest points of the dynamics support the maximal possible level of both corruption and violation. The situation changes if a convex fine is introduced. In particular, starting from the quadratic growth of the fine function, one can effectively control the level of violations. Concrete settings that we have in mind are illegal logging, the sales of products with substandard quality, and tax evasion. Full article
(This article belongs to the Special Issue Mathematical Game Theory 2021)
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