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Keywords = GMVDK

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29 pages, 4988 KiB  
Article
Interaction Glove for 3-D Virtual Environments Based on an RGB-D Camera and Magnetic, Angular Rate, and Gravity Micro-Electromechanical System Sensors
by Pontakorn Sonchan, Neeranut Ratchatanantakit, Nonnarit O-Larnnithipong, Malek Adjouadi and Armando Barreto
Information 2025, 16(2), 127; https://doi.org/10.3390/info16020127 - 9 Feb 2025
Viewed by 3478
Abstract
This paper presents the theoretical foundation, practical implementation, and empirical evaluation of a glove for interaction with 3-D virtual environments. At the dawn of the “Spatial Computing Era”, where users continuously interact with 3-D Virtual and Augmented Reality environments, the need for a [...] Read more.
This paper presents the theoretical foundation, practical implementation, and empirical evaluation of a glove for interaction with 3-D virtual environments. At the dawn of the “Spatial Computing Era”, where users continuously interact with 3-D Virtual and Augmented Reality environments, the need for a practical and intuitive interaction system that can efficiently engage 3-D elements is becoming pressing. Over the last few decades, there have been attempts to provide such an interaction mechanism using a glove. However, glove systems are currently not in widespread use due to their high cost and, we propose, due to their inability to sustain high levels of performance under certain situations. Performance deterioration has been observed due to the distortion of the local magnetic field caused by ordinary ferromagnetic objects present near the glove’s operating space. There are several areas where reliable hand-tracking gloves could provide a next generation of improved solutions, such as American Sign Language training and automatic translation to text and training and evaluation for activities that require high motor skills in the hands (e.g., playing some musical instruments, training of surgeons, etc.). While the use of a hand-tracking glove toward these goals seems intuitive, some of the currently available glove systems may not meet the accuracy and reliability levels required for those use cases. This paper describes our concept of an interaction glove instrumented with miniature magnetic, angular rate, and gravity (MARG) sensors and aided by a single camera. The camera used is an off-the-shelf red, green, and blue–depth (RGB-D) camera. We describe a proof-of-concept implementation of the system using our custom “GMVDK” orientation estimation algorithm. This paper also describes the glove’s empirical evaluation with human-subject performance tests. The results show that the prototype glove, using the GMVDK algorithm, is able to operate without performance losses, even in magnetically distorted environments. Full article
(This article belongs to the Special Issue Multimodal Human-Computer Interaction)
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34 pages, 5929 KiB  
Article
Robust Orientation Estimation from MEMS Magnetic, Angular Rate, and Gravity (MARG) Modules for Human–Computer Interaction
by Pontakorn Sonchan, Neeranut Ratchatanantakit, Nonnarit O-Larnnithipong, Malek Adjouadi and Armando Barreto
Micromachines 2024, 15(4), 553; https://doi.org/10.3390/mi15040553 - 21 Apr 2024
Cited by 4 | Viewed by 4539
Abstract
While the availability of low-cost micro electro-mechanical systems (MEMS) accelerometers, gyroscopes, and magnetometers initially seemed to promise the possibility of using them to easily track the position and orientation of virtually any object that they could be attached to, this promise has not [...] Read more.
While the availability of low-cost micro electro-mechanical systems (MEMS) accelerometers, gyroscopes, and magnetometers initially seemed to promise the possibility of using them to easily track the position and orientation of virtually any object that they could be attached to, this promise has not yet been fulfilled. Navigation-grade accelerometers and gyroscopes have long been the basis for tracking ships and aircraft, but the signals from low-cost MEMS accelerometers and gyroscopes are still orders of magnitude poorer in quality (e.g., bias stability). Therefore, the applications of MEMS inertial measurement units (IMUs), containing tri-axial accelerometers and gyroscopes, are currently not as extensive as they were expected to be. Even the addition of MEMS tri-axial magnetometers, to conform magnetic, angular rate, and gravity (MARG) sensor modules, has not fully overcome the challenges involved in using these modules for long-term orientation estimation, which would be of great benefit for the tracking of human–computer hand-held controllers or tracking of Internet-Of-Things (IoT) devices. Here, we present an algorithm, GMVDμK (or simply GMVDK), that aims at taking full advantage of all the signals available from a MARG module to robustly estimate its orientation, while preventing damaging overcorrections, within the context of a human–computer interaction application. Through experimental comparison, we show that GMVDK is more robust to magnetic disturbances than three other MARG orientation estimation algorithms in representative trials. Full article
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