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Extended Reality Applied in Therapy and Special Education for Social and Job Inclusion

A special issue of Applied Sciences (ISSN 2076-3417). This special issue belongs to the section "Computing and Artificial Intelligence".

Deadline for manuscript submissions: closed (20 April 2024) | Viewed by 630

Special Issue Editors


E-Mail Website
Guest Editor
Department of Mechanical Engineering, Politecnico di Milano, 20156 Milan, Italy
Interests: virtual reality; augmented reality; multimodal devices; special education; social and job inclusion

E-Mail Website
Guest Editor
Department of Mechanical Engineering, Politecnico di Milano, 20133 Milan, Italy
Interests: human–machine interfaces; soft robotic wearable devices; robotic exoskeleton; user-centred assistive systems

Special Issue Information

Dear Colleagues,

Augmented Reality and Virtual Reality are transforming the way we learn, thus making learning processes more interactive, accessible, collaborative, and funny too. Nowadays, there is an ever-growing selection of Virtual Reality and Augmented Reality applications with a specific focus on accessibility, which allows them to be utilized for special educational needs. Teachers and parents must explore several options to determine the most appropriate apps for their special learners.

The main goal of this Special Session is to shed light on this interesting field by hosting papers focusing on the contemporary research in this area. With this in mind, we propose the following questions:

  • How is extended reality transforming Special Education? 
  • How can extended reality be used to promote inclusive education and a new, more inclusive way to learn? 
  • How is it possible to use VR and AR to promote training for people with disabilities to improve their competencies in a way that is useful not only in the classroom but also at work and in society in general?

These questions will guide participants to reflect on the possibility of promoting a "technology for humans" that could become a valuable tool for upholding social equity. 

Dr. Mario Covarrubias Rodriguez
Dr. Marta Gandolla
Dr. Paolo Perego
Guest Editors

Manuscript Submission Information

Manuscripts should be submitted online at www.mdpi.com by registering and logging in to this website. Once you are registered, click here to go to the submission form. Manuscripts can be submitted until the deadline. All submissions that pass pre-check are peer-reviewed. Accepted papers will be published continuously in the journal (as soon as accepted) and will be listed together on the special issue website. Research articles, review articles as well as short communications are invited. For planned papers, a title and short abstract (about 100 words) can be sent to the Editorial Office for announcement on this website.

Submitted manuscripts should not have been published previously, nor be under consideration for publication elsewhere (except conference proceedings papers). All manuscripts are thoroughly refereed through a single-blind peer-review process. A guide for authors and other relevant information for submission of manuscripts is available on the Instructions for Authors page. Applied Sciences is an international peer-reviewed open access semimonthly journal published by MDPI.

Please visit the Instructions for Authors page before submitting a manuscript. The Article Processing Charge (APC) for publication in this open access journal is 2400 CHF (Swiss Francs). Submitted papers should be well formatted and use good English. Authors may use MDPI's English editing service prior to publication or during author revisions.

Keywords

  • extended reality
  • social inclusion
  • job inclusion
  • special education
  • VR training
  • AR training

Published Papers (1 paper)

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Research

17 pages, 4936 KiB  
Article
Enhancing Social Skills in Autism Students with Augmented-Reality Picturebooks
by Shu-Jou Sun, An-Chin Huang and Wei-Sho Ho
Appl. Sci. 2024, 14(11), 4907; https://doi.org/10.3390/app14114907 - 5 Jun 2024
Viewed by 290
Abstract
The objective of this study was to examine the effect of augmented-reality picturebooks on enhancing the social skills of students with autism spectrum disorder (ASD). Employing a multiple-probes design across subjects based on the single-subject research design, three students with ASD were engaged, [...] Read more.
The objective of this study was to examine the effect of augmented-reality picturebooks on enhancing the social skills of students with autism spectrum disorder (ASD). Employing a multiple-probes design across subjects based on the single-subject research design, three students with ASD were engaged, receiving two forty-minute lessons per week, culminating in twelve lessons. This research encompassed a baseline period, an intervention period, and a maintenance period, with analyses conducted using visual analysis and C statistic. The research results found that augmented-reality picturebook courses had immediate and sustained effects on enhancing the “friendship skills” and “conflict management” of students with ASD. Based on the results, the researchers put forward practical suggestions. Full article
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