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3D Virtual Reconstruction for Cultural Heritage (Second Edition)

A special issue of Remote Sensing (ISSN 2072-4292). This special issue belongs to the section "Urban Remote Sensing".

Deadline for manuscript submissions: 30 September 2024 | Viewed by 48

Special Issue Editor


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Guest Editor
Department of Engineering, Università Degli Studi Della Campania Luigi Vanvitelli, Via Roma 29, 81031 Aversa, Italy
Interests: photogrammetry; geomatics; surveying; topography; 3D modeling; reverse engineering; finite element analysis; geographic information system; cultural heritage; BIM; HBIM; VR/AR/XR
Special Issues, Collections and Topics in MDPI journals

Special Issue Information

Dear Colleagues,

We are launching the second Special Issue of Remote Sensing to be released under the title “3D Virtual Reconstruction for Cultural Heritage”.

Reverse engineering (RE) and computer graphics (CG) are well-known techniques for analysing, studying, preserving, and visualizing cultural heritage (CH) assets. Although 3D models are useful for preserving information about cultural heritage, the potential of these digital contents will not be fully accomplished until they are not used to interactively communicate their significance to nonspecialists. Immersive technologies like virtual or augmented reality (VR/AR) have become more and more popular in a wide range of scientific applications. With these technologies, it is possible to provide an immersive way to present spatial data such as 3D point clouds or 3D models, and they have significant potential for the virtual presentation, visualization, and fruition of cultural heritage.

The use of Digital Twin for virtual restoration and for the integration of the semantic structure and data, the visualization, analysis, modelling, and simulation of heritage using sensor data can enhance the interactivity of the 3D models. In this specific case, Digital Twin might contain both observations and interpretations.

AR and VR are valid tools to interact with 3D models and help make culture more accessible to the wider public. Thanks to their flexibility, they can help museum curators to adapt cultural proposals and information about artefacts based on different types of visitor categories.

These technologies allow visitors to travel through space and time, have fun, and get educated on complicated topics.

VR/AR technologies are also extremely useful for recreating a lost or hidden environment to lead to better comprehension of the site or to allow people to discover important sites that are not visible, both for security and conservation reasons.

Dr. Sara Barsanti
Guest Editor

Manuscript Submission Information

Manuscripts should be submitted online at www.mdpi.com by registering and logging in to this website. Once you are registered, click here to go to the submission form. Manuscripts can be submitted until the deadline. All submissions that pass pre-check are peer-reviewed. Accepted papers will be published continuously in the journal (as soon as accepted) and will be listed together on the special issue website. Research articles, review articles as well as short communications are invited. For planned papers, a title and short abstract (about 100 words) can be sent to the Editorial Office for announcement on this website.

Submitted manuscripts should not have been published previously, nor be under consideration for publication elsewhere (except conference proceedings papers). All manuscripts are thoroughly refereed through a single-blind peer-review process. A guide for authors and other relevant information for submission of manuscripts is available on the Instructions for Authors page. Remote Sensing is an international peer-reviewed open access semimonthly journal published by MDPI.

Please visit the Instructions for Authors page before submitting a manuscript. The Article Processing Charge (APC) for publication in this open access journal is 2700 CHF (Swiss Francs). Submitted papers should be well formatted and use good English. Authors may use MDPI's English editing service prior to publication or during author revisions.

Keywords

  • virtual reality
  • augmented reality
  • cultural heritage
  • 3D reconstruction
  • 3D modelling
  • reality-based modelling
  • integration of data
  • multi-source data
  • hidden cultural heritage
  • digital twin in cultural heritage
  • virtual tourism
  • virtual tour
  • virtual devices
  • storytelling

Related Special Issue

Published Papers

This special issue is now open for submission.
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