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The Impact of Digital Media Use on Behavior and Brain Function

A special issue of International Journal of Environmental Research and Public Health (ISSN 1660-4601). This special issue belongs to the section "Health Communication and Informatics".

Deadline for manuscript submissions: closed (31 January 2021) | Viewed by 6104

Special Issue Editor


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Guest Editor
Department of Psychology, Ohio Wesleyan University, Delaware, OH 43015, USA
Interests: video games; internet gaming disorder; cognition; electroencephalography; addiction
Special Issues, Collections and Topics in MDPI journals

Special Issue Information

Dear Colleagues,

Digital media use in the Unites States has grown at a rapid rate over the last two decades. Data from the Pew Research Center highlight the ubiquity of devices used to access and share digital content. Among Americans, 65% have broadband Internet access at home, 73% own a computer, and 77% own smartphones. Other countries mirror these trends, suggesting a worldwide increase in digital media use. While the growth in digital media use has certainly created a more interconnected world, increasing the accessibility and availability of information to the broadest possibile audience, it it not without a cost. Research is just beginning to shed light on the possible negative consequences of our unparalleled use of digital media. Examples include the growing concern over how 24-hour access to news shapes our political discourse and how social media use in particular is linked to youth suicides and body-image disorders. Recently, Internet gaming disorder was introduced by the American Psychiatric Association as a potential diagnosis for further study. Additionally, the growing amount of time that youth spend interacting with digital and social media has raised questions about the effect this has on the developing brain. Approximately 29% of youth spend their time media multitasking, using multiple devices or engaging with multiple pieces of digital content simultaneously, which may be detrimental to their attention and cognition. Strong, experimental designs examining the causal effects of digital media use will allow us to determine the extent of the problem and, perhaps, what steps can be taken to remedy its impact. Papers addressing any of these topics are invited for this Special Issue, which we hope will highlight cutting-edge research on the positive and negative effects of digital media use, practical solutions for the challenges we face, and the unanswered questions that future research must address.

Dr. Kira Bailey
Guest Editor

Manuscript Submission Information

Manuscripts should be submitted online at www.mdpi.com by registering and logging in to this website. Once you are registered, click here to go to the submission form. Manuscripts can be submitted until the deadline. All submissions that pass pre-check are peer-reviewed. Accepted papers will be published continuously in the journal (as soon as accepted) and will be listed together on the special issue website. Research articles, review articles as well as short communications are invited. For planned papers, a title and short abstract (about 100 words) can be sent to the Editorial Office for announcement on this website.

Submitted manuscripts should not have been published previously, nor be under consideration for publication elsewhere (except conference proceedings papers). All manuscripts are thoroughly refereed through a single-blind peer-review process. A guide for authors and other relevant information for submission of manuscripts is available on the Instructions for Authors page. International Journal of Environmental Research and Public Health is an international peer-reviewed open access monthly journal published by MDPI.

Please visit the Instructions for Authors page before submitting a manuscript. The Article Processing Charge (APC) for publication in this open access journal is 2500 CHF (Swiss Francs). Submitted papers should be well formatted and use good English. Authors may use MDPI's English editing service prior to publication or during author revisions.

Keywords

  • Digital media
  • Brain development
  • Brain function
  • Smartphones
  • Gaming
  • Media multitasking
  • Social media

Published Papers (2 papers)

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Research

13 pages, 1429 KiB  
Article
Shooting Your Accuracy in the Foot? Examining the Short-Term Effect of Playing an Action or Strategy Video Game on Cognitive Control
by Michaela Rice, Alexis Lease, MaLia Walker and Kira Bailey
Int. J. Environ. Res. Public Health 2021, 18(15), 8001; https://doi.org/10.3390/ijerph18158001 - 28 Jul 2021
Cited by 1 | Viewed by 2356
Abstract
The current study examined the effects of brief video game exposure on cognitive control using event-related potentials (ERPs). Cognitive control was assessed by ERP components associated with the ability to detect (N2) and resolve (SP) conflict when the conflict was either expected or [...] Read more.
The current study examined the effects of brief video game exposure on cognitive control using event-related potentials (ERPs). Cognitive control was assessed by ERP components associated with the ability to detect (N2) and resolve (SP) conflict when the conflict was either expected or unexpected. After playing either an action or strategy video game, participants completed a counting Stroop task while ERPs were recorded. The proportion of congruent to incongruent trials was manipulated across blocks to create conditions where conflict was expected or unexpected. While visual inspection of the behavioral and neural data revealed interesting patterns by video game, none of those effects were statistically significant. This is consistent with some previous work and inconsistent with other published data, suggesting that there is still much to learn about the relationship between cognitive control and video game experience. Full article
(This article belongs to the Special Issue The Impact of Digital Media Use on Behavior and Brain Function)
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12 pages, 849 KiB  
Article
The Contrasting Effects of an Action Video Game on Visuo-Spatial Processing and Proactive Cognitive Control
by Robert West, Edward L. Swing, Craig A. Anderson and Sara Prot
Int. J. Environ. Res. Public Health 2020, 17(14), 5160; https://doi.org/10.3390/ijerph17145160 - 17 Jul 2020
Cited by 9 | Viewed by 2992
Abstract
First person shooter or action video games represent one of the most popular genres within the gaming industry. Studies reveal that action gaming experience leads to enhancements of visuo-spatial processing. In contrast, some correlational evidence reveals that experience with action video games may [...] Read more.
First person shooter or action video games represent one of the most popular genres within the gaming industry. Studies reveal that action gaming experience leads to enhancements of visuo-spatial processing. In contrast, some correlational evidence reveals that experience with action video games may be associated with reduced proactive cognitive control. The two primary goals of the current study were to test the causal nature of the effect of action gaming on proactive cognitive control and to examine whether an increase in visuo-spatial processing and a decrease in proactive cognitive control arise from the same amount of experience playing an action video game. Participants completed tasks measuring visuo-spatial processing and cognitive control before and after 10 practice sessions involving one of three video games or were assigned to a no gaming experience control group. The data revealed the typical increase in visuo-spatial processing and a decrease in proactive, but not reactive, cognitive control following action game training. The sizes of these two training effects were similar in magnitude, but interpretation of the effects was constrained by baseline differences between the four groups of subjects. The possibility of a causal effect of action gaming on proactive cognitive control is interesting within the context of correlational evidence linking greater action gaming experience to reduced cognitive control, poor decision making, and increased impulsivity. Full article
(This article belongs to the Special Issue The Impact of Digital Media Use on Behavior and Brain Function)
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