Special Issue "Online Social Networks and Behavior: A Game Theory Approach"


A special issue of Games (ISSN 2073-4336).

Deadline for manuscript submissions: closed (1 August 2015)

Special Issue Editors

Guest Editor
Prof. Dr. Vincent Buskens

University of Utrecht, The Netherlands
Website: http://www.uu.nl/staff/vbuskens
Guest Editor
Dr. Rense Corten

University of Utrecht, The Netherlands
Website: http://www.uu.nl/staff/RCorten/0

Special Issue Information

Dear Colleagues,

In the past decade, the spectacular rise of online social networks, such as Facebook and Twitter, is not only a fascinating social phenomenon in its own right, but also provides social scientists with a new research context to study human interaction at an unprecedented scale. While much is known about the macro-level properties of such networks, modeling behavior and the emergence of online social networks (in such a way as to be based on plausible micro-foundations) remains a challenge.

There is a blossoming game-theoretical literature on social networks discussing the modeling effects of social networks and of their evolution (as the result of strategic interaction between goal-directed individual actors). However, many open questions exist. For example, why do some behaviors spread so rapidly through online networks? Why are collective goods sometimes produced in extensive amounts in online communities (e.g., Wikipedia, Linux)?

We think that the time is right to bring together the research efforts that attempt to explain behavior in online social networks using game-theoretical models. We welcome contributions that propose game-theoretical models for behavior in online social networks. We also welcome empirical studies, such as online experiments, observational studies using online data, and laboratory experiments that test the implications of game-theoretical models on behavior in online social networks.

Prof. Dr. Vincent Buskens

Dr. Rense Corten
Guest Editors


Manuscripts should be submitted online at www.mdpi.com by registering and logging in to this website. Once you are registered, click here to go to the submission form. Manuscripts can be submitted until the deadline. Papers will be published continuously (as soon as accepted) and will be listed together on the special issue website. Research articles, review articles as well as communications are invited. For planned papers, a title and short abstract (about 100 words) can be sent to the Editorial Office for announcement on this website.

Submitted manuscripts should not have been published previously, nor be under consideration for publication elsewhere (except conference proceedings papers). All manuscripts are refereed through a peer-review process. A guide for authors and other relevant information for submission of manuscripts is available on the Instructions for Authors page. Games is an international peer-reviewed Open Access quarterly journal published by MDPI.

Please visit the Instructions for Authors page before submitting a manuscript. The Article Processing Charge (APC) for publication in this open access journal is 500 CHF (Swiss Francs). English correction and/or formatting fees of 250 CHF (Swiss Francs) will be charged in certain cases for those articles accepted for publication that require extensive additional formatting and/or English corrections.


  • online social networks
  • behavior on networks
  • network formation
  • theoretical models
  • experiments
  • online data

Published Papers (1 paper)

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p. 560-573
by  and
Games 2015, 6(4), 560-573; doi:10.3390/g6040560
Received: 4 August 2015 / Revised: 5 September 2015 / Accepted: 15 October 2015 / Published: 26 October 2015
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Last update: 13 February 2015

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