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Algorithms 2010, 3(3), 244-254; doi:10.3390/a3030244
Article
An O(n)-Round Strategy for the Magnus-Derek Game
International University VNU-HCM, Block 6, Linh Trung Ward, Thu Duc District, HCM City, Vietnam
Received: 8 June 2010; in revised form: 6 July 2010 / Accepted: 8 July 2010 / Published: 15 July 2010
(This article belongs to the Special Issue Algorithmic Game Theory)
Abstract: We analyze further the Magnus-Derek game, a two-player game played on a round table with n positions. The players jointly control the movement of a token. One player, Magnus, aims to maximize the number of positions visited while minimizing the number of rounds. The other player, Derek, attempts to minimize the number of visited positions. We present a new strategy for Magnus that succeeds in visiting the maximal number of positions in 3(n – 1) rounds, which is the optimal number of rounds up to a constant factor.
Keywords: algorithmic game theory; additive combinatorics; combinatorial games
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MDPI and ACS Style
Nedev, Z. An O(n)-Round Strategy for the Magnus-Derek Game. Algorithms 2010, 3, 244-254.
AMA StyleNedev Z. An O(n)-Round Strategy for the Magnus-Derek Game. Algorithms. 2010; 3(3):244-254.
Chicago/Turabian StyleNedev, Zhivko. 2010. "An O(n)-Round Strategy for the Magnus-Derek Game." Algorithms 3, no. 3: 244-254.
Algorithms
EISSN 1999-4893
Published by MDPI AG, Basel, Switzerland
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