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Game Theory for Wireless Sensor Networks: A Survey
AbstractGame theory (GT) is a mathematical method that describes the phenomenon of conflict and cooperation between intelligent rational decision-makers. In particular, the theory has been proven very useful in the design of wireless sensor networks (WSNs). This article surveys the recent developments and findings of GT, its applications in WSNs, and provides the community a general view of this vibrant research area. We first introduce the typical formulation of GT in the WSN application domain. The roles of GT are described that include routing protocol design, topology control, power control and energy saving, packet forwarding, data collection, spectrum allocation, bandwidth allocation, quality of service control, coverage optimization, WSN security, and other sensor management tasks. Then, three variations of game theory are described, namely, the cooperative, non-cooperative, and repeated schemes. Finally, existing problems and future trends are identified for researchers and engineers in the field.
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Shi, H.-Y.; Wang, W.-L.; Kwok, N.-M.; Chen, S.-Y. Game Theory for Wireless Sensor Networks: A Survey. Sensors 2012, 12, 9055-9097.View more citation formats
Shi H-Y, Wang W-L, Kwok N-M, Chen S-Y. Game Theory for Wireless Sensor Networks: A Survey. Sensors. 2012; 12(7):9055-9097.Chicago/Turabian Style
Shi, Hai-Yan; Wang, Wan-Liang; Kwok, Ngai-Ming; Chen, Sheng-Yong. 2012. "Game Theory for Wireless Sensor Networks: A Survey." Sensors 12, no. 7: 9055-9097.