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Philosophies 2016, 1(1), 87-101; doi:10.3390/philosophies1010087

Rethinking Experiments in a Socio-Technical Perspective: The Case of Software Engineering

1
DEIB, Politecnico di Milano, Piazza Leonardo Da Vinci 32, Milano 20133, Italy
2
DIGIP, Università degli Studi di Bergamo, Via Salvecchio 19, Bergamo 24129, Italy
These authors contributed equally to this work.
*
Author to whom correspondence should be addressed.
Academic Editor: Vincent C. Müller
Received: 27 July 2015 / Revised: 3 December 2015 / Accepted: 9 December 2015 / Published: 11 December 2015
(This article belongs to the Special Issue Computing and Philosophy: Papers from IACAP 2014)
View Full-Text   |   Download PDF [146 KB, uploaded 11 December 2015]

Abstract

Experiments in computing share many characteristics with the traditional experimental method, but also present significant differences from a practical perspective, due to their aim at producing software artifacts and the central role played by human actors and organizations (e.g., programmers, project teams, software houses) involved in the software development process. By analyzing some of the most significant experiments in the subfield of software engineering, we aim at showing how the conceptual framework that supports experimental methodology in this context needs an extension in a socio-technical perspective. View Full-Text
Keywords: experiments; empirical software engineering; socio-technical systems experiments; empirical software engineering; socio-technical systems
This is an open access article distributed under the Creative Commons Attribution License which permits unrestricted use, distribution, and reproduction in any medium, provided the original work is properly cited. (CC BY 4.0).

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Schiaffonati, V.; Verdicchio, M. Rethinking Experiments in a Socio-Technical Perspective: The Case of Software Engineering. Philosophies 2016, 1, 87-101.

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