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Informatics 2018, 5(1), 8; https://doi.org/10.3390/informatics5010008

Embracing First-Person Perspectives in Soma-Based Design

1
Media Technology and Interaction Design (MID), Royal Institute of Technology (KTH), 100 44 Stockholm, Sweden
2
UMR STMS Ircam-CNRS-UPMC, 1 pl. Igor Stravinsky, 75004 Paris, France
3
Schulich School of Music, McGill University, Montreal, QC H3A 1E3, Canada
4
CNRS—LRI, Univ. Paris-Sud, Inria, University Paris-Saclay, Bât 650 Noetzlin st., 91190 Gif-sur-Yvette, France
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Department of Architecture, Design & Media Technology, Aalborg University, 2450 Copenhagen SV, Denmark
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Human-Computer Interaction Institute, Carnegie Mellon University, Pittsburgh, PA 15213, USA
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Institute of Informatics and Automation, Hochschule Bremen, City University of Applied Sciences, 28199 Bremen, Germany
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School of Informatics, Communications and Media, Upper Austria University of Applied Sciences, 4232 Hagenberg, Austria
9
Department of Industrial Design, University of Technology, 5612 AZ Eindhoven, The Netherlands
10
Department of Computational Media, University of California, Santa Cruz, CA 95064, USA
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Department of Natural Sciences, Technology and Environmental Studies, Södertörn University, 141 89 Huddinge, Sweden
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UNSW Art & Design, University of New South Wales, Sydney 2052, Australia
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Sydney School of Architecture, Design and Planning, University of Sydney, Sydney 2006, Australia
14
Yahoo Inc., Sunnyvale, CA 94089, USA
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Department of Social, Political and Cognitive Science, 53100 Siena, Italy
16
New York University Tandon School of Engineering, New York University, Brooklyn, NY 11201, USA
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Exertion Games Lab, RMIT University, Melbourne, VIC 3000, Australia
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Department of Computer Science, Aarhus University, 8000 Aarhus, Denmark
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School of Interactive Arts and Technology, Simon Fraser University, Burnaby, BC V5A 1S6, Canada
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RISE SICS, 164 40 Kista, Sweden
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Department of Computer Science (IDI), Norwegian University of Science and Technology (NTNU), NO-7491 Trondheim, Norway
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Digital Design Department, IT-University of Copenhagen, DK-2300 Copenhagen, Denmark
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Department of Computer and Systems Sciences (DSV), Stockholm University, 114 18 Stockholm, Sweden
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Department of Public Health and Clinical Medicine, Umeå University, 901 87 Umeå, Sweden
*
Author to whom correspondence should be addressed.
Received: 9 November 2017 / Revised: 18 January 2018 / Accepted: 19 January 2018 / Published: 1 February 2018
(This article belongs to the Special Issue Tangible and Embodied Interaction)
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Abstract

A set of prominent designers embarked on a research journey to explore aesthetics in movement-based design. Here we unpack one of the design sensitivities unique to our practice: a strong first person perspective—where the movements, somatics and aesthetic sensibilities of the designer, design researcher and user are at the forefront. We present an annotated portfolio of design exemplars and a brief introduction to some of the design methods and theory we use, together substantiating and explaining the first-person perspective. At the same time, we show how this felt dimension, despite its subjective nature, is what provides rigor and structure to our design research. Our aim is to assist researchers in soma-based design and designers wanting to consider the multiple facets when designing for the aesthetics of movement. The applications span a large field of designs, including slow introspective, contemplative interactions, arts, dance, health applications, games, work applications and many others. View Full-Text
Keywords: movement-based interaction; somaesthetic design; aesthetics; somatics; first-person perspective movement-based interaction; somaesthetic design; aesthetics; somatics; first-person perspective
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This is an open access article distributed under the Creative Commons Attribution License which permits unrestricted use, distribution, and reproduction in any medium, provided the original work is properly cited. (CC BY 4.0).
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Höök, K.; Caramiaux, B.; Erkut, C.; Forlizzi, J.; Hajinejad, N.; Haller, M.; Hummels, C.C.M.; Isbister, K.; Jonsson, M.; Khut, G.; Loke, L.; Lottridge, D.; Marti, P.; Melcer, E.; Müller, F.F.; Petersen, M.G.; Schiphorst, T.; Segura, E.M.; Ståhl, A.; Svanæs, D.; Tholander, J.; Tobiasson, H. Embracing First-Person Perspectives in Soma-Based Design. Informatics 2018, 5, 8.

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