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Informatics 2014, 1(2), 126-146; doi:10.3390/informatics1020126

The Experience of Learning in “The Cube”: Queensland University of Technology’s Giant Interactive Multimedia Environment

Information Systems School, Science and Engineering Faculty, Queensland University of Technology, 2 George Street, Brisbane, QLD 4000, Australia
These authors contributed equally to this work.
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Received: 1 April 2014 / Revised: 4 June 2014 / Accepted: 24 June 2014 / Published: 8 July 2014
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Abstract

In this paper we report findings of the first phase of an investigation, which explored the experience of learning amongst high-level managers, project leaders and visitors in Queensland University of Technology’s (QUT) “Cube”. “The Cube” is a giant, interactive, multi-media display; an award-winning configuration that hosts several interactive projects. The research team worked with three groups of participants to understand the relationship between: (a) the learning experiences that were intended in the establishment phase; (b) the learning experiences that were enacted through the design and implementation of specific projects; and (c) the lived experiences of learning of visitors interacting with the system. We adopted phenomenography as a research approach, to understand variation in people’s understandings and lived experiences of learning in this environment. The project was conducted within the first twelve months of The Cube being open to visitors.
Keywords: QUT; The Cube; giant interactive displays; multimedia walls; experience; learning; phenomenography QUT; The Cube; giant interactive displays; multimedia walls; experience; learning; phenomenography
This is an open access article distributed under the Creative Commons Attribution License (CC BY 3.0).

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MDPI and ACS Style

Sayyad Abdi, E.; Bruce, C.; Stoodley, I. The Experience of Learning in “The Cube”: Queensland University of Technology’s Giant Interactive Multimedia Environment. Informatics 2014, 1, 126-146.

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