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Religions 2018, 9(4), 131; https://doi.org/10.3390/rel9040131

‘Instant Karma’—Moral Decision Making Systems in Digital Games

Institute of Religious Studies, Heidelberg University, 69117 Heidelberg, Germany
Received: 2 April 2018 / Revised: 11 April 2018 / Accepted: 11 April 2018 / Published: 16 April 2018
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Abstract

Moral decision making systems have long been a popular and widely discussed part of computer games; especially in—but not limited to—role-playing games and other games with strong narrative elements. In this article, an attempt will be made to draw a connection between historic and recent concepts of karma and moral decision making systems in digital games, called ‘karma systems’. At the same time, a detailed analysis of one such system (that of Mass Effect 2) will be provided. View Full-Text
Keywords: digital games; game mechanics; karma; moral decision making digital games; game mechanics; karma; moral decision making
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Knoll, T. ‘Instant Karma’—Moral Decision Making Systems in Digital Games. Religions 2018, 9, 131.

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