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Appl. Sci. 2018, 8(1), 43; doi:10.3390/app8010043

Virtual Reality-Wireless Local Area Network: Wireless Connection-Oriented Virtual Reality Architecture for Next-Generation Virtual Reality Devices

School of Electrical & Electronics Engineering, Yonsei University, Seoul 03722, Korea
Department of Railroad Electrical and Electronic Engineering, Korea National University of Transportation, Gyeonggi 16106, Korea
Author to whom correspondence should be addressed.
Received: 15 November 2017 / Revised: 23 December 2017 / Accepted: 27 December 2017 / Published: 3 January 2018
(This article belongs to the Special Issue Wearable Wireless Devices)
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In order to enhance the user experience of virtual reality (VR) devices, multi-user VR environments and wireless connections should be considered for next-generation VR devices. Wireless local area network (WLAN)-based wireless communication devices are popular consumer devices with high throughput and low cost using unlicensed bands. However, the use of WLANs may cause delays in packet transmission, owing to their distributed nature while accessing the channel. In this paper, we carefully examine the feasibility of wireless VR over WLANs, and we propose an efficient wireless multiuser VR communication architecture, as well as a communication scheme for VR. Because the proposed architecture in this paper utilizes multiple WLAN standards, based on the characteristics of each set of VR traffic, the proposed scheme enables the efficient delivery of massive uplink data generated by multiple VR devices, and provides an adequate video frame rate and control frame rate for high-quality VR services. We perform extensive simulations to corroborate the outstanding performance of the proposed scheme. View Full-Text
Keywords: multiuser; OFDMA; Virtual Reality; wireless LAN; wireless VR multiuser; OFDMA; Virtual Reality; wireless LAN; wireless VR

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This is an open access article distributed under the Creative Commons Attribution License which permits unrestricted use, distribution, and reproduction in any medium, provided the original work is properly cited. (CC BY 4.0).

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Ahn, J.; Kim, Y.Y.; Kim, R.Y. Virtual Reality-Wireless Local Area Network: Wireless Connection-Oriented Virtual Reality Architecture for Next-Generation Virtual Reality Devices. Appl. Sci. 2018, 8, 43.

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