ECCE Toolkit: Prototyping Sensor-Based Interaction
AbstractBuilding and exploring physical user interfaces requires high technical skills and hours of specialized work. The behavior of multiple devices with heterogeneous input/output channels and connectivity has to be programmed in a context where not only the software interface matters, but also the hardware components are critical (e.g., sensors and actuators). Prototyping physical interaction is hindered by the challenges of: (1) programming interactions among physical sensors/actuators and digital interfaces; (2) implementing functionality for different platforms in different programming languages; and (3) building custom electronic-incorporated objects. We present ECCE (Entities, Components, Couplings and Ecosystems), a toolkit for non-programmers that copes with these issues by abstracting from low-level implementations, thus lowering the complexity of prototyping small-scale, sensor-based physical interfaces to support the design process. A user evaluation provides insights and use cases of the kind of applications that can be developed with the toolkit. View Full-Text
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Bellucci, A.; Aedo, I.; Díaz, P. ECCE Toolkit: Prototyping Sensor-Based Interaction. Sensors 2017, 17, 438.
Bellucci A, Aedo I, Díaz P. ECCE Toolkit: Prototyping Sensor-Based Interaction. Sensors. 2017; 17(3):438.Chicago/Turabian Style
Bellucci, Andrea; Aedo, Ignacio; Díaz, Paloma. 2017. "ECCE Toolkit: Prototyping Sensor-Based Interaction." Sensors 17, no. 3: 438.
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