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Proceedings 2017, 1(9), 915; doi:10.3390/proceedings1090915

Advantages, Critics and Paradoxes of Virtual Reality Applied to Digital Systems of Architectural Prefiguration, the Phenomenon of Virtual Migration

Department of Architecture, University “G. D’Annunzio”, 65122 Pescara, Italy
Presented at the International and Interdisciplinary Conference IMMAGINI? Image and Imagination between Representation, Communication, Education and Psychology, Brixen, Italy, 27–28 November 2017.
Published: 17 November 2017
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Abstract

The research in question proposes analyzing cross-methodologies related to the phenomenon of the current adherence and dissemination of the new VR tools in architectural design through an in-depth study on topics such as the rather fluid learning curve of software, the level of emotional narrative adherence on an optimal calibration of digital media, but above all regarding issues related to the intensive use of such tools such as lack of collective testing or possible isolation from the real world. In the case study are confronted the multilevel fruitions of a VR environment on Uneral Engine with Oculus Rift Viewer and on an experimental EyeCad VR platform, a specific solution for architects, documenting how the reconfigured space combines multiple stages of investigation until a vision of objective synthesis, representing, with all its limitations and paradoxes, a powerful and versatile media of constantly evolving expression.
Keywords: virtual tour of real or imagined space; 3d modelling; interaction design virtual tour of real or imagined space; 3d modelling; interaction design
This is an open access article distributed under the Creative Commons Attribution License which permits unrestricted use, distribution, and reproduction in any medium, provided the original work is properly cited. (CC BY 4.0).

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Basso, A. Advantages, Critics and Paradoxes of Virtual Reality Applied to Digital Systems of Architectural Prefiguration, the Phenomenon of Virtual Migration. Proceedings 2017, 1, 915.

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