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J. Imaging 2017, 3(2), 19; doi:10.3390/jimaging3020019

A Multi-Projector Calibration Method for Virtual Reality Simulators with Analytically Defined Screens

Institute of Robotics and Information and Communication Technologies (IRTIC), Universitat de València, 46980 València, Spain
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Academic Editors: Cosimo Distante and Gonzalo Pajares Martinsanz
Received: 27 February 2017 / Revised: 6 April 2017 / Accepted: 31 May 2017 / Published: 3 June 2017
(This article belongs to the Special Issue Computer Vision and Pattern Recognition)
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Abstract

The geometric calibration of projectors is a demanding task, particularly for the industry of virtual reality simulators. Different methods have been developed during the last decades to retrieve the intrinsic and extrinsic parameters of projectors, most of them being based on planar homographies and some requiring an extended calibration process. The aim of our research work is to design a fast and user-friendly method to provide multi-projector calibration on analytically defined screens, where a sample is shown for a virtual reality Formula 1 simulator that has a cylindrical screen. The proposed method results from the combination of surveying, photogrammetry and image processing approaches, and has been designed by considering the spatial restrictions of virtual reality simulators. The method has been validated from a mathematical point of view, and the complete system—which is currently installed in a shopping mall in Spain—has been tested by different users. View Full-Text
Keywords: image processing; projector calibration; virtual reality; simulator; surveying image processing; projector calibration; virtual reality; simulator; surveying
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This is an open access article distributed under the Creative Commons Attribution License which permits unrestricted use, distribution, and reproduction in any medium, provided the original work is properly cited. (CC BY 4.0).

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MDPI and ACS Style

Portalés, C.; Casas, S.; Coma, I.; Fernández, M. A Multi-Projector Calibration Method for Virtual Reality Simulators with Analytically Defined Screens. J. Imaging 2017, 3, 19.

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