Reciprocity Effects in the Trust Game
AbstractI use data from a previous experiment for classifying subjects based on their behavior in the trust game. Prior literature defines a “reciprocity effect” as the tendency for Second Movers to return proportions increasing in the amounts that they receive. In the data that I use, 31% of Second Movers show reciprocity effects, 31% are neutral, and 25% consistently free-ride, indicating that the aggregate reciprocity effect for the sample as a whole is attributable to a minority of the subjects. View Full-Text
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Smith, A. Reciprocity Effects in the Trust Game. Games 2013, 4, 367-374.
Smith A. Reciprocity Effects in the Trust Game. Games. 2013; 4(3):367-374.Chicago/Turabian Style
Smith, Alexander. 2013. "Reciprocity Effects in the Trust Game." Games 4, no. 3: 367-374.