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Games 2013, 4(3), 367-374; doi:10.3390/g4030367

Reciprocity Effects in the Trust Game

Department of Social Science and Policy Studies (SSPS), Worcester Polytechnic Institute (WPI), 100 Institute Road, Worcester, MA 01605, USA
Received: 19 June 2013 / Revised: 18 July 2013 / Accepted: 25 July 2013 / Published: 31 July 2013
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Abstract

I use data from a previous experiment for classifying subjects based on their behavior in the trust game. Prior literature defines a “reciprocity effect” as the tendency for Second Movers to return proportions increasing in the amounts that they receive. In the data that I use, 31% of Second Movers show reciprocity effects, 31% are neutral, and 25% consistently free-ride, indicating that the aggregate reciprocity effect for the sample as a whole is attributable to a minority of the subjects. View Full-Text
Keywords: trust game; reciprocity; strategy method trust game; reciprocity; strategy method
This is an open access article distributed under the Creative Commons Attribution License (CC BY 3.0).

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Smith, A. Reciprocity Effects in the Trust Game. Games 2013, 4, 367-374.

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