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Games 2012, 3(4), 150-156; doi:10.3390/g3040150

Computer Solution to the Game of Pure Strategy

1,*  and 2,*
1 University of Maryland, University College, 3501 University Blvd. East, Adelphi, MD, USA 2 Mathematical Institute, Georg-August University, Bunsenstraße 3-5, D-37073 Göttingen, Germany
* Authors to whom correspondence should be addressed.
Received: 25 August 2012 / Revised: 11 October 2012 / Accepted: 1 November 2012 / Published: 8 November 2012
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We numerically solve the classical "Game of Pure Strategy" using linear programming. We notice an intricate even-odd behaviour in the results of our computations that seems to encourage odd or maximal bids.
Keywords: goofspiel; game theory; linear programming; dynamic programming goofspiel; game theory; linear programming; dynamic programming
This is an open access article distributed under the Creative Commons Attribution License which permits unrestricted use, distribution, and reproduction in any medium, provided the original work is properly cited.

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Rhoads, G.C.; Bartholdi, L. Computer Solution to the Game of Pure Strategy. Games 2012, 3, 150-156.

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