Disruptive Technologies and Applications on Arts and Cultural Heritage

A special issue of Technologies (ISSN 2227-7080). This special issue belongs to the section "Information and Communication Technologies".

Deadline for manuscript submissions: 31 March 2026 | Viewed by 26

Special Issue Editors


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Guest Editor
Department of Audio and Visual Arts, Ionian University, Corfu, Greece
Interests: virtual reality; extended reality; metaverse; immersive experiences; virtual museums; cultural heritage applications; video games; interactive art; AI-driven solutions
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E-Mail Website
Guest Editor
Department of Digital Media and Communication, Ionian University, Argostoli, Greece
Interests: digital culture; extended reality; immersive experiences; interaction design; artificial intelligence; gaming/gamification; 3D technologies
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Guest Editor
Multisensory Experience Lab, Department of Architecture, Design and Media Technology, Aalborg University, 2450 Copenhagen, Denmark
Interests: sonic interaction design; sound for virtual and augmented reality; audio-haptic interaction; sound synthesis by physical models; multimodal interfaces; multimodal perception and cognition; virtual and augmented reality
Special Issues, Collections and Topics in MDPI journals

Special Issue Information

Dear Colleagues,

This Special Issue of Technologies on “Disruptive Technologies and Applications on Arts and Cultural Heritage” aims to investigate the application and transformative impact of emerging and disruptive technologies in the fields of arts and cultural heritage. The rapid advancement of technologies such as artificial intelligence, extended reality, 3D scanning, and blockchain presents unprecedented opportunities and new challenges for the preservation, interpretation, and public engagement with cultural heritage.

We welcome original contributions that explore the convergence of these technologies with cultural heritage and arts, including but not limited to the following topics:

  • Extended Reality (XR): Applications of virtual reality (VR), augmented reality (AR), and mixed reality (MR) in enhancing cultural heritage experiences.
  • Artificial Intelligence (AI): Machine learning, deep learning, and AI-driven solutions in heritage conservation, analysis, and restoration, including generative AI for creative content generation and simulation.
  • Three-dimensional Scanning and Printing: Innovations in digital preservation and reconstruction using three-dimensional scanning technologies and additive manufacturing.
  • Digital Twins: Creation and use of digital replicas of artifacts, sites, or cultural environments for preservation, education, and public engagement.
  • Blockchain and NFTs: The use of blockchain and non-fungible tokens (NFTs) in the digital verification, ownership, and exchange of cultural assets.
  • Cloud-Based Digital Repositories and Open Data Platforms: The role of cloud computing and open data platforms in preserving and democratizing access to cultural heritage.
  • Remote Sensing and Satellite Imaging: Advanced remote sensing and satellite imagery techniques for monitoring and safeguarding heritage sites.
  • Natural Language Processing (NLP): Leveraging NLP for processing historical texts, multilingual heritage preservation, and cultural documentation.
  • Affective Computing: Techniques for detecting and responding to users’ affective states and engagement, including sentiment analysis, emotion recognition, and adaptive system design in cultural heritage applications.
  • Game Engines, Gamification, and Interactive Storytelling: The use of game engines and gamification in creating interactive, immersive cultural heritage narratives and educational tools.

Dr. Vasileios Komianos
Dr. Athanasios Tsipis
Prof. Dr. Stefania Serafin
Guest Editors

Manuscript Submission Information

Manuscripts should be submitted online at www.mdpi.com by registering and logging in to this website. Once you are registered, click here to go to the submission form. Manuscripts can be submitted until the deadline. All submissions that pass pre-check are peer-reviewed. Accepted papers will be published continuously in the journal (as soon as accepted) and will be listed together on the special issue website. Research articles, review articles as well as short communications are invited. For planned papers, a title and short abstract (about 100 words) can be sent to the Editorial Office for announcement on this website.

Submitted manuscripts should not have been published previously, nor be under consideration for publication elsewhere (except conference proceedings papers). All manuscripts are thoroughly refereed through a single-blind peer-review process. A guide for authors and other relevant information for submission of manuscripts is available on the Instructions for Authors page. Technologies is an international peer-reviewed open access monthly journal published by MDPI.

Please visit the Instructions for Authors page before submitting a manuscript. The Article Processing Charge (APC) for publication in this open access journal is 1600 CHF (Swiss Francs). Submitted papers should be well formatted and use good English. Authors may use MDPI's English editing service prior to publication or during author revisions.

Keywords

  • extended reality
  • immersive technology
  • artificial intelligence
  • generative AI
  • 3D scanning
  • 3D printing
  • digital twins
  • blockchain
  • NFTs
  • digital repositories
  • open data
  • remote sensing
  • satellite imaging
  • natural language processing
  • affective computing
  • game engines
  • gamification
  • interactive storytelling

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Published Papers

This special issue is now open for submission.
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