Resul TUNA graduated from Kocaeli University, Department of Computer Education, Kocaeli, Turkey, in 2000 and Karabuk University, Department of Computer Engineering, Karabuk, Turkey, in 2023. He completed his master's degree at Gazi University, Institute of Science, Department of Electronics and Computer Education, Ankara, Turkey, in 2006. He is currently continuing his PhD studies at Karabuk University, Institute of Graduate Education, Department of Computer Engineering, Karabuk, Turkey. He worked as a Computer Teacher at the Ministry of National Education, Etimesgut Anatolian Girls' Vocational High School between 2000 and 2008. He continues to work as a lecturer, which he started in 2008 at Sinop University Vocational School in Sinop, Turkey. His research interests mostly include: Algorithms, Data Structures, Programming Languages, Artificial Intelligence, and Optimization Algorithms.
Yüksel Çelik graduated from the Department of Computer Education, Gazi University, Ankara, Turkey, in 1997. He received his MSc degree from the Department of Electronics and Computer Systems, Institute of Science, Selçuk University, Konya, Turkey, in 2004. He completed his PhD degree at the same university in 2013. He started his career as an assistant professor in the Department of Computer Engineering, Karabük University, Karabük, Turkey, and continued until 2023. Dr. Yüksel Çelik is currently a Visiting Research Assistant at the University of Albany and a faculty member in the Department of Computer Engineering, Nişantaşı University, Istanbul, Turkey. Dr. Çelik's expertise covers artificial intelligence, cyber security, and optimization algorithms.
Oğuz FINDIK graduated from the Department of Computer Engineering at Selçuk University’s Faculty of Engineering and Architecture in 2000. He completed his master’s and doctoral studies in Computer Engineering at the Institute of Science at the same university. Since 2020, he has been a Professor in the Department of Computer Engineering at Karabük University. His research focuses on Natural Language Processing, Digital Watermarking, Artificial Intelligence, Machine Learning, and Swarm Optimization Algorithms. He has also led pioneering work in web programming, mobile programming, and game development using the Unity game engine. In addition, he continues to work on projects related to artificial intelligence, image processing, and natural language processing. Over the years, he has contributed as a project lead, academic advisor, and researcher in projects supported by TÜBİTAK, BAP, and various Development Agencies.