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Multimodal Technologies and Interaction, Volume 7, Issue 12

December 2023 - 10 articles

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Articles (10)

  • Article
  • Open Access
7 Citations
4,825 Views
14 Pages

Social robots have the potential to support health and quality of life for children experiencing anxiety. We engaged families with lived experiences of pediatric anxiety in social robot development to explore desired design features, application area...

  • Article
  • Open Access
2 Citations
3,243 Views
23 Pages

Authoring Moving Parts of Objects in AR, VR and the Desktop

  • Andrés N. Vargas González,
  • Brian Williamson and
  • Joseph J. LaViola

Creating digital twins of real objects is becoming more popular, with smartphones providing 3D scanning capabilities. Adding semantics to the reconstructed virtual objects is important to possibly reproduce training scenarios that otherwise could dem...

  • Article
  • Open Access
2,714 Views
13 Pages

There are various ways that teachers manage student disengagement levels during their class lessons, and managing disengagement can be both stressful and challenging, especially since each student is unique. Methods and techniques utilised are specif...

  • Perspective
  • Open Access
1 Citations
2,588 Views
15 Pages

The article aims to reflect on the Lodovico media library, a digital repository preserving the digitised cultural heritage of the Emilia-Romagna region. The first part covers the project’s history and the challenges encountered during its setup...

  • Article
  • Open Access
3,253 Views
20 Pages

This study explores the conventional ‘funneling’ method by introducing two extra locations beyond the virtual reality (VR) controller boundaries, terming it the extended funneling technique. Thirty-two participants engaged in a localizati...

  • Article
  • Open Access
17 Citations
4,973 Views
21 Pages

NextGen Training for Medical First Responders: Advancing Mass-Casualty Incident Preparedness through Mixed Reality Technology

  • Olivia Zechner,
  • Daniel García Guirao,
  • Helmut Schrom-Feiertag,
  • Georg Regal,
  • Jakob Carl Uhl,
  • Lina Gyllencreutz,
  • David Sjöberg and
  • Manfred Tscheligi

Mixed reality (MR) technology has the potential to enhance the disaster preparedness of medical first responders in mass-casualty incidents through new training methods. In this manuscript, we present an MR training solution based on requirements col...

  • Article
  • Open Access
1 Citations
3,000 Views
12 Pages

Kids Save Lives by Learning through a Serious Game

  • Miriam Mendoza López,
  • Petronila Mireia Alcaraz Artero,
  • Carlos Truque Díaz,
  • Manuel Pardo Ríos,
  • Juan José Hernández Morante and
  • Rafael Melendreras Ruiz

This study focuses on the development and assessment of a serious game for health (SGH) aimed at educating children about cardiopulmonary resuscitation (CPR). A video game was created using the Berkeley Snap platform, which uses block programming. Ey...

  • Article
  • Open Access
16 Citations
5,488 Views
18 Pages

Exploring the Potential of Immersive Virtual Reality in Italian Schools: A Practical Workshop with High School Teachers

  • Marco Romano,
  • Alessandro Frolli,
  • Alessandro Aloisio,
  • Claudio Russello,
  • Angelo Rega,
  • Francesco Cerciello and
  • Fabio Bisogni

In recent years, there has been a surge of interest in affordable and accessible extended reality devices. Big tech companies like Apple and Meta have announced advanced devices expected to become more prevalent in everyday life. As younger generatio...

  • Article
  • Open Access
3,295 Views
14 Pages

Using Video Vignettes to Understand Perceptions of Leaders

  • Derek Moskowitz,
  • Diana R. Sanchez and
  • Brian Trinh

Video vignettes are one form of virtualized vignettes that may build upon traditional text vignettes and enable research participants to see and experience a unique scenario that is better translated visually than through a written text. This study e...

  • Review
  • Open Access
7 Citations
11,049 Views
18 Pages

Several studies have researched how people can use the anonymity of the Internet to explore different aspects of their identity. There are many different platforms where one can create a “virtual self” by actively choosing how one present...

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Multimodal Technol. Interact. - ISSN 2414-4088