An Exploratory Investigation of the Effect of a Sports Vision Program on Grade 4 and 5 Female Netball Players’ Visual Skills

Vision is one of the most complex and dominant sensory systems necessary for information feedback from the environment. Few studies have already reported a positive effect of a sport vision program on elite sport teams’ visual skills; however, few studies have focused on the effect of sport vision programs on children’s visual skills. Therefore, the aim of this study was to determine the effect of a sports vision program on Grade 4 and 5 female netball players’ visual skills. Girls (N = 25) with a mean age of 10.08 years (SD = 0.65) formed part of this study. A pre-test–post-test design was followed with a retention test. The eight-week sports vision program was executed twice a week for 60 min on the experimental group (n = 13). The Developmental Test of Visual–Motor Integration (VMI-4), the Wayne Saccadic Fixator (WSF) and the Developmental Eye Movement (DEM) test were used to evaluate the girls’ visual skills, hand–eye coordination, visual reaction time, peripheral vision and saccadic eye movements. No statistical differences were found between the two groups before starting with the sports vision program. After intervention, significant differences between the two groups were reported, with the experimental group performing better in hand–eye coordination (p = 0.001) and reaction time (p = 0.001). Results further indicated that the experimental group experienced significant improvements (p ≤ 0.05) in motor coordination, hand–eye coordination, reaction speed and visual tracking after intervention with significant lasting effects (p ≤ 0.05). The control group performed significantly worse in reaction time (p = 0.01). A sports vision program can be recommended for Grade 4 and 5 female netball players to improve certain visual skills.


Introduction
Vision is one of the most complex and dominant sensory systems necessary for information feedback from the environment. Good vision requires good visual and/or perceptual skills, which includes the information that is sent from the eyes to the brain where information is interpreted [1]. Of all the skills that are required in sports, vision is the last skill to develop fully and the first to diminish during sports participation [2].
The visual system plays an important role in the development and improvement of motor performance of sportsmen [3][4][5] where approximately 80% of all sensory input to the brain originates from the eyes. Furthermore, the visual system is directly related to the proprioceptive system of the brain and is in close cooperation with the latter during exercise and sports-specific actions [6]. Calder [7] is of the opinion that the visual system undergoes strain during the execution of athletic activities while underdeveloped, thus negatively influencing the ability of the sportsperson to execute a specific skill in his/her sport. It seems that vision is an important factor in sports execution [7][8][9][10], and high-level sports performance can only be attained when both visual information and cognitive abilities are adequate [11]. ment in peripheral vision, visual concentration, hand-eye coordination, ocular motor control and reaction time [23]. Wilson and Falkel [6] and Krüger et al. [12] verify the prior mentioned studies by stating that a sports vision program further increases the efficacy of the visual system and then contributes to the improvement in the sportsperson's motor abilities as well as their sports performance. The development and improvement of visuomotor skills in sport are not only seen on a behavioral level, but also at a central nervous system level where neural function modulations as well as grey and white matter structure changes are reported adaptations [26]. A recent review by Appelbaum and Erickson [27] confirms that sport vision training improves sport performance by means of enhancing visual perception, cognitive skills and/or oculomotor skills. In addition, the new digital age also plays an important role in aiding sports vision programs by means of virtual reality simulations and perceptual learning-inspired training programs [27].
Research by Du Toit et al. [24], on 20 female rugby players between the ages of 19 and 24, verifies the positive effect of a sports vision program on visual skills and hand-eye coordination. In addition to the prior mentioned study, Du Toit et al. [28] found that the hand-eye coordination of schoolboys between the ages of 14 and 17 improved after following a sports vision program over a period of five weeks. Krüger et al. [12] presented a sports vision program for eight weeks, twice a week, for 60 min to 13 provincial under-19 cricket players. The findings of this study indicated that the ocular motor control (fixation and visual tracking), visual awareness and visual perception of the players who took part in the sports vision program had improved. Although research indicates prevalent positive effects following a sports vision program, the research findings by Abernethy and Wood [23] show contradictory results. These researchers report no significant improvement in the visual skills of 40 male and female participants (16 to 28 years of age), of which none had experience in racket sports, after a sports vision program had been followed for four weeks, 20 min, four times a week [20]. The findings by Abernethy and Wood [23] might be attributed to the fact that the sports vision program that had been followed focused on general visual skills and not on sport-specific visual skills.
Upon following a comprehensive literature search, it has become apparent that information with regards to a sports vision program for the visual skills of young netball players is inadequate, consequently pointing out a gap in this regard. Accordingly, the research question that needs to be answered with this study is whether a sports vision program will improve the visual skills (ocular motor control, depth perception, visual-motor integration, visual perception, motor coordination and reaction speed) and hand-eye coordination of Grade 4 and 5 netball players.

Study Design
A pre-test-post-test followed by a retention test (2 months later) was used during this study to do an exploratory investigation of the effect of the sports vision program on the visual skills of Grade 4 and 5 netball players.

Participants
The research population used for this study was Grade 4 and 5 girls. An availability sample of 25 girls (n = 13, Grade 4; and n = 12, Grade 5), identified by teachers as netball players in the school, was selected based on availability from one primary school. Only participants who had written parental permission and had given assent themselves, formed part of this study. Furthermore, if the participant made use of any visual aid (for example glasses or contact lenses) to correct their vision or were diagnosed with any other visual condition (such as strabismus or diplopia), or participated in any visual stimulation intervention program, they were excluded from the study. After data collection, the participants were randomly divided into an experimental group (n = 13) and a control group (n = 12). During the post-test and retention test opportunities, one test subject in the control group did not take part in the tests because of medical reasons, whose data were consequently left out of this study. See Figure 1 for a detailed description. players in the school, was selected based on availability from one primary school. Only participants who had written parental permission and had given assent themselves, formed part of this study. Furthermore, if the participant made use of any visual aid (for example glasses or contact lenses) to correct their vision or were diagnosed with any other visual condition (such as strabismus or diplopia), or participated in any visual stimulation intervention program, they were excluded from the study. After data collection, the participants were randomly divided into an experimental group (n = 13) and a control group (n = 12). During the post-test and retention test opportunities, one test subject in the control group did not take part in the tests because of medical reasons, whose data were consequently left out of this study. See Figure 1 for a detailed description.   The Wayne Saccadic Fixator (WSF) is a flat, adjustable panel of 1 m × 1.2 m, which is mounted against a wall at eye level and was done with both eyes open. The test subject stands at his/her own arm's length from the middle of the panel and focuses on the middle of the WSF [29]. The instrument is controlled by a computer disc, generating a variation of light patterns, to which the test subject reacts by selecting the flashing lights. During the execution of the first test (Procedure 1: pro-action), hand-eye coordination is determined [29]. During Procedure 1 a combination of 33 red lights are involuntarily flashed for a period of 30 s. The lights go on one by one, and the light that goes on first remains on until the test subject touches it with the tips of their fingers. This flashing light then goes off and the next light starts to flash immediately. This continues for 30 s, and the total amount of lights touched in this period is noted as the score. The second test (Procedure 21: reaction), assesses the test subject's hand-eye coordination, peripheral vision, and reaction time. This test consists of a 30 s evaluation during which the lights flash randomly and the test subject must react upon them by pressing on the light before it goes off [30]. The third test (Procedure 18) assesses reaction speed [29]. This test begins with a light going on at the nine o'clock mark. The test subject controls when the test starts by pressing on this light with their fingertips, after which the nine o'clock light goes off and the three o'clock light immediately goes on. The test subject must press the light on the three o'clock mark as fast as possible with the same hand; the time it takes the test subject to press the two lights is noted. The distance between the nine o'clock mark and the three o'clock mark is 71 cm. According to Vogel and Hale [31], the validity for Procedure 1 and 21 is r = 0.82 and Procedure 18 is r = 0.69.

The Developmental Eye Movement (DEM) Test
The Developmental Eye Movement (DEM) test is a clinical test which determines saccadic eye movements (visual tracking) with children. Administering the DEM has two vertical series, namely Test A and Test B (read from top to bottom), each consisting of forty single digit numbers that the child should be able to read out loud. The numbers are evenly spaced into two vertical columns. The measure of the vertical series (Test A and Test B) is determined by the time that it takes to read the numbers in Test A and Test B from top to bottom, respectively. The final time of the vertical measure is determined by adding together the respective times that it took to complete Test A and Test B. Then this is followed by a horizontal series, namely, Test C (read from left to right), which consists of 15 rows containing five numbers per row, but these numbers are unevenly distributed in each row. This is also a timed test [32]. The horizontal measure is executed by capturing the time it takes the person to complete Test C. Any errors that occur during the readouts of the numbers by name could be an indication of a disturbance in the visual system, or an inadequacy to recognize numbers. Any replacement, omission, addition and displacement mistakes must be noted. After the times have been processed, the raw score is processed to a standard score and percentile that are age specific. The validity and reliability of this test varies between r = 0.57 and r = 0.91 [32].

Beery-Buktenica Developmental Test of Visual-Motor Integration 4th Edition (VMI-4)
The Developmental Test of Visual-Motor Integration, fourth edition (VMI-4) [33] consists of three divisions, namely, visual-motor integration, visual perception and motor coordination. The aim of the VMI-4 is, by means of early identification, to identify children who require special help, and can be used for all age groups, from pre-school children to adults. The visual-motor integration division consists of three exercises and 24 progressively complex geometrical forms. The complete 27 item visual-motor integration division can be executed individually or in a group. It takes approximately 10 to 15 min to complete and is stopped when time has elapsed or after three consecutive mistakes have been made. The person is expected to copy a geometrical figure with a pencil without using an eraser; only one attempt is allowed per figure. The visual perception subtest requires the identification of corresponding forms and takes three minutes to complete or is stopped after the occurrence of three consecutive mistakes. The last subtest, motor coordination, involves the connecting of dots in a shape and takes five minutes to complete. The subtest is only stopped after the time has elapsed. The criteria for the VMI-4 scoring are as follows: a "0" is allocated for figures that are incorrect and a "1" is allocated to correct figures. The data are captured into three categories: visual-motor integration, visual perception and motor coordination. The raw score is converted to a standard score and then to a percentile. By using the standard score, children can be grouped into five different classes which vary from very high (133-160) to very low (40-67). The VMI-4 was developed to measure the extent to which the individual can integrate his or his visual and motor abilities. Poor results in the VMI-4 can be attributed to the inability to integrate visual and motor abilities and not necessarily to inadequate skills. The visual-motor integration and the complementary visual perception and motor coordination tests each have a general reliability of r = 0.92, r = 0.91 and r = 0.89, respectively [33].

Research Procedure
The Ethics Committee of the University, (NWU-0085-12-A1), gave ethical approval for this study. A meeting was arranged with the school principal during which the aim and protocol of the study were explained. Informed consent by the parents of each test subject was required before they could take part in the study. Each test subject also had to give accent after the protocol of the study was explained to them in detail. Participants whose parents gave consent for them to take part in the study, and gave accent themselves, were further evaluated with regards to their visual skills (ocular motor control, visual-motor integration, visual perception, motor coordination, hand-eye coordination, and reaction speed). The data collection took place during the second term of 2012 after which the intervention program started. The experimental group (n = 13) took part in a sports vision program for eight weeks, two sessions per week, each with a duration of 60 min. The control group (n = 11) did not partake in any sport vision or visual stimulation program during the afternoons; however, they still had to participate in the school's netball practice session. After a period of eight weeks, the experimental group (n = 13) and the control group (n = 11) were tested to analyze the effect of the sports vision program. The experimental group (n = 13), as well as the control group (n = 11) underwent a retention test two months after the end of the sports vision program to determine the lasting effect of the sports vision program. The data collection was executed by trained Kinderkineticists, with a degree in Human Movement Sciences and postgraduate specialization in motor development, while presentation of the sports vision program was conducted by the researchers.

Intervention Program
A sports vision program was presented in groups as well as on an individual basis. The duration of the intervention program was 60 min, and was presented for eight weeks, twice a week during school hours on the selected school's netball court. Visual exercises were combined with perceptual and gross motor activities. Motor activities (balance, hand-eye coordination, foot-eye coordination, bilateral integration and vestibular integration) focused on netball skills were combined with sport-specific visual exercises and were presented in groups that lasted approximately 50 min. The visual skills activities (peripheral vision, ocular motor control (visual tracking and fixation), depth perception, visual-motor integration, visual perception and motor coordination) were presented individually or in small groups and lasted approximately 10 min. The following apparatuses were used in the sports vision program: the Wayne Saccadic Fixator, Rotator Pegboard, Accommodation flippers (±1.00; ±1.50; ±2.00), the Red-Green Tranaglyph Orthoptics Kit, Free-space fusion cards, an eye patch, fixation objects and various Hart Cards (big and small) with respectively: individual letters, individual numbers, letters and numbers, colored dots and arrows. Additionally, an equilibrium board, pencils with numbers, letters and colors, balls, balance beams and a fine motor apparatus were used [6,34,35]. During the sports vision program, progressive work was carried out in three different but consecutive phases, namely: monocular (left eye and right eye are exercised separately), bi-ocular (both eyes are open, but the left eye does not see the same as the right eye); and lastly, binocular (both eyes are open and see exactly the same). Appendix A is an example of a progression that took place during the sports vision program.

Statistical Analysis
To process the data, SPSS 28.0 [36] was used. For descriptive purposes, the data were analyzed by means of arithmetic means (M), standard deviation (SD) and minimum and maximum values. To determine the effect of the intervention program within and between the control and experimental groups, use was made of mixed ANOVA (repeated measures over-time analysis of variance), as well as a Bonferroni correction for multiple comparisons. A p-value smaller than, or equal to, 0.05 was accepted as significant.
Effect sizes (d) were calculated to determine the practical significance of the results by dividing the mean difference of the two test opportunities by the greatest standard deviation (SD). For the interpretation of the practical significance, the following guidelines were used: d~0.2 indicates a small effect; d~0.5 indicates a medium effect and d~0.8 indicates a large effect [37]. As a result of the number of participants, it is seen as practically significant if the effect size (d-value) indicates a medium and/or larger effect. Table 1 provides descriptive information about the 24 participants who took part in the study and who were then divided into the experimental and control groups. The average age of the experimental group (n = 13) was 10.22 years (SD ± 0.65) while the control group's age (n = 11) was a little lower with 9.97 years (SD ± 0.67) Mixed model ANOVA with a Bonferroni adaptation was conducted to investigate the interaction between and within the control and experimental groups over time during the VMI-4, WFS and DEM subdivisions. Furthermore, box plots were used to indicate each participant's values during the pre-, post and retention tests. Table 2 indicates no statistically significant differences between the experimental and control group during the pre-test in any of the tests. The experimental group performed slightly worse than the control group in the VMI-4 as well as WSF subdivisions, even though these were not statistically significant. The results in Table 2 further indicated that during the visual-motor integration, visual perception and motor coordination no time*group interaction were reported. However, time did play a significant role (p ≤ 0.05) in the visual-motor integration and motor coordination test items, where an improvement in both groups was seen.

Results
In Figures 2a and 3a, it appears that the experimental group indicated a statistically (p ≤ 0.05) and practically (d ≥ 0.2) significant effect between the PrT and RT and the PoT and RT in the visual-motor integration. However, the control group also indicated a statistical (p ≤ 0.05) and practically (d ≥ 0.5) significant effect between the PrT and RT, while during the motor coordination subdivision, a statistically (p ≤ 0.05) and practically (d ≥ 0.5) significant effect occurred between the PrT and PoT and the PrT and RT (See Figure 3a-c). Furthermore, as seen in Figures 2a-c and 3a-c, the control group outperformed the experimental group slightly in the VMI-4 sub-tests. Regarding the WSF results, it is evident that a statistically significant interaction was evident between the two groups (p ≤ 0.05). The experimental group outperformed the control group in Procedure 1, 21 and 18 (see Figure 2d-f). The results furhter indicate a statistically (p ≤ 0.05) and a practically (d ≥ 0.5) significant effect with regards to all the sub-tests of the WSF with change that took place over time between the different test opportunities (between the PrT and PoT; between the PrT and the RT; between the PoT and the RT) in the experimental group respectively (see Figure 4a-        Lastly, regarding the DEM test, no time*group interaction was evident, but time did play a significant role (p = 0.009) during the vertical visual tracking, were the experimental group once again outperformed the control group (see Figure 2g,h and Figure 5a,b. The results indicate a statistically (p ≤ 0.05) and a practically (d ≥ 0.5) significant effect with regards to the two sub-tests of the DEM regarding the change that took place over time between the different test opportunities (between the PrT and PoT; between the PrT and the RT; between the PoT and the RT) in the experimental group, respectively. Lastly, regarding the DEM test, no time*group interaction was evident, but time did play a significant role (p = 0.009) during the vertical visual tracking, were the experimental group once again outperformed the control group (see Figures 2g,h and 5a,b. The results indicate a statistically (p ≤ 0.05) and a practically (d ≥ 0.5) significant effect with regards to the two sub-tests of the DEM regarding the change that took place over time between the different test opportunities (between the PrT and PoT; between the PrT and the RT; between the PoT and the RT) in the experimental group, respectively.

Discussion
The aim of this study was to determine whether a sports vision program will improve the visual skills (ocular motor control, depth perception, visual-motor integration, visual perception, motor coordination and reaction speed) and hand-eye coordination of Grade 4 and 5 netball players.
From the results, it became apparent that the experimental group's hand-eye coordination, peripheral vision and reaction speed improved statistically (p ≤ 0.05) upon following the sports vision program. In contrast to this, the control group weakened statistically (p ≤ 0.05) during the reaction speed subdivision. These results concur with those of various researchers [10,12,[22][23][24][25] who have found that visual skills (visual tracking and peripheral vision), hand-eye coordination and reaction speed improved after following a sports vision program. The research by Du Toit et al. [24] found that after a sports vision program was followed (sessions of 10 min), the hand-eye coordination of 20 female rugby players between ages 19 to 24 improved, while the control group also showed improvement, though it was not statistically significant. In addition, the study by Du Toit et al. [28] carried out on 14-to 17-year-old boys who played rugby, found that these boys' hand-eye coordination improved after following a sports vision program over five to eight weeks. Furthermore, the research findings by Krüger et al. [12] also indicate an improvement in the hand-eye coordination, peripheral awareness, and reaction speed of under-19 provincial cricket players after a sports vision program had been followed for eight weeks. The research findings by Abernethy and Wood [23] indicate an improvement in reaction speed after 40 participants with no experience in racket sports followed a sports vision program which was presented four times a week over a course of four weeks. In general accordance with our results and the above reported literature, Khanal [38] states that practitioners should realize the importance of vision training, as it is as important as physical training, if not more, to improve performance in sport.
The results further indicated that, although the experimental group showed improvement during the VMI-4 subdivisions after the sports vision program was presented, it was not statistically significant. Contrary to our results, Krüger et al. [12] found an improvement in the visual perception of under-19 provincial cricket players who were exposed to a sports vision program for eight weeks. A possible explanation for this phenomenon is that there was no adequate visual-motor integration, visual perception and motor coordination exercises in the sports vision program and that our participants were younger than the Krüger et al. [12] participants. Previous studies also report the specific value of perceptual learning approaches to improve sport-specific visual abilities and on-field performance [27]. Although we included perceptual abilities in our sport vision program, the focus was mainly on visual skills utilized in netball, which might have led to the improvements of non-significant nature seen in the VMI-4 sub-divisions.
During the DEM, the experimental group's vertical and horizontal visual tracking improved statistically significantly (p ≤ 0.05) after the sports vision program had been followed. These results concur with the research findings of Du Toit et al. [24] and Krüger et al. [12], which indicate that after a sports vision program had been presented for five and eight weeks, the visual tracking skills of the participants improved significantly. Contrary to the results in this study, Abernethy and Wood [23] indicate no significant improvement in the visual skills of their participants after participation in a four-week sports vision program. Calder [7] is however of the opinion that there is a direct scientific relation between specific visual exercises and improved technical sports performance, and together with several other researchers, state that visual skills can be improved with a sports vision program [10,27]. With differences in visual skills and visuomotor abilities between genders, different age groups [21], and different situation/positional demands of each sport [9,21], sport vision programs should be tailored to improve visual skills most relevant to the specified sport situation.

Conclusions
In conclusion, the results indicate that a sports vision program had a positive effect on the visual skills (visual tracking and peripheral awareness), hand-eye coordination and reaction speed of the participants who took part in the program. The results of our study must be judged in light of single shortcomings that were encountered in the study. This study consisted of a small group of participants (N = 24) and therefore generalization of the findings must be made with caution. Recommendations for future research include the execution of a more probing investigation in the field of the effect of sports vision programs on the visual skills of young (Grade 4 to 7) netball players. Longitudinal studies on a large sample of young athletes of various sports would also be advantageous to investigate the enhancement of visual performance by means of sport vision programs. Furthermore, it is also important to not only explore visual skill improvement by means of test battery results, but also to investigate the improvement in on-field visual skill performance after participation in a sport vision program, as both these aspects will influence overall performance on the field of play. Lastly, it is recommended for future studies to place focus on participants' individual visual deficiencies. Despite the single shortcomings, the study brought forth valuable information with regards to the value that a sports vision program can have on Grade 4 and 5 netball players.

Informed Consent Statement:
Written informed consent and assent has been obtained from the participants to publish this paper.

Data Availability Statement:
The dataset is the property of the North-West University under the supervision of Dané Coetzee. In this regard D. Coetzee should be contacted if, for any reason, the data included in this paper needs to be shared. D. Coetzee is the principal investigator of this study and gave permission that the data can be used.

Acknowledgments:
The authors wish to express their sincere appreciation to the Department of Education of the North West Province of South Africa, the principal of the school and all the learners for the permission granted to enable the researchers to complete this study. We also want to express our thanks to the 2012 Kinderkinetics Honors students at the North-West University for their help during the presentation of the intervention program and their assistance with the collection of data. Lastly, we want to express our sincere appreciation to Marilette Visagie who played a significant part in this research, but sadly passed away before we could publish the data.

Conflicts of Interest:
The authors declare no conflict of interest.

Conclusions
In conclusion, the results indicate that a sports vision program had a positive effect on the visual skills (visual tracking and peripheral awareness), hand-eye coordination and reaction speed of the participants who took part in the program. The results of our study must be judged in light of single shortcomings that were encountered in the study. This study consisted of a small group of participants (N = 24) and therefore generalization of the findings must be made with caution. Recommendations for future research include the execution of a more probing investigation in the field of the effect of sports vision programs on the visual skills of young (Grade 4 to 7) netball players. Longitudinal studies on a large sample of young athletes of various sports would also be advantageous to investigate the enhancement of visual performance by means of sport vision programs. Furthermore, it is also important to not only explore visual skill improvement by means of test battery results, but also to investigate the improvement in on-field visual skill performance after participation in a sport vision program, as both these aspects will influence overall performance on the field of play. Lastly, it is recommended for future studies to place focus on participants' individual visual deficiencies. Despite the single shortcomings, the study brought forth valuable information with regards to the value that a sports vision program can have on Grade 4 and 5 netball players. Funding: No external funding was reserved to conduct this study. The study was funded by the researchers themselves.

Institutional Review Board Statement:
The study was conducted in accordance with the Declaration of Helsinki, and approved by the Health Research Ethics Committee (HREC) of the North-West University (NWU-0085-12-A1; 28 November 2012).

Informed Consent Statement:
Written informed consent and assent has been obtained from the participants to publish this paper.

Data Availability Statement:
The dataset is the property of the North-West University under the supervision of Dané Coetzee. In this regard D. Coetzee should be contacted if, for any reason, the data included in this paper needs to be shared. D. Coetzee is the principal investigator of this study and gave permission that the data can be used.   The front player has the opportunity to be the leader, and everybody must do what she does. She may move on any line of the court and execute any movement. For example: skipping, running, sliding, imitating animals, throw the ball from one hand to the other. Everybody must get the opportunity to be the leader. The front player just falls in at the back of the row.  • Children stand in a circle with two defenders in the middle.
• One of the players is the thrower.

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The thrower may throw to any person, but not to the one standing next to her.
• Balls may be bounced balls, arch balls or ordinary chest balls.

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The two defenders must try to get the ball.

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The team members stand in a circle, each on a cone.
• One player stands in the middle.
• One player has a ball.

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The player in the middle touches the ball, runs back and receives the ball in the middle.
• Now throw the ball to the next player.
• Every player must get the opportunity to stand in the middle.

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To make it harder, the circle can be made bigger. • Bounce and catch ball at the sides (left and right) of the balance beam, while letters are being read on the hart card and while walking forward. They may not look at the ball.
• Above mentioned activity can also be executed by instead of using a hart card, throw the ball to learners and they must catch and throw the ball while walking over the balance beam.
• Read with an eye patch on (left and right separately).

Activity 4
• Thrower throws different types of balls (bounce, chest, arch and ordinary) to catcher. Behind the thrower is a person who flashes cards with different content. Catcher must look at the card before she catches the ball and then immediately say what is written on the card, for example: arrow to the right, arrow to the left, number 2368.

Activity 5
• Players work one-on-one with the Wayne Saccadic Fixator.
Cool down: Activity 6

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The learners stand like crabs in a straight line. There must be a space between the players. When the teacher walks past the players, they must turn around and stand like • There must be two to three players at every end of the square.

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The first player begins with the ball between corner 1 and corner 2.

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The beginning player must throw the ball to the running player who lands between corner 2 and corner 3.

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The cycle must be completed until every player had a chance.
• To add progression, two balls can be thrown in the square.

Activity 2
• Every player gets a ball. The ball must start with both hands on the ball in front of the chest. Then they will jog forward with fast, small steps while the ball is thrown sideways from the one hand to the other in front of the player's face.

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The ball and the player may never stand still. When the player gets to the other side of the court, the next row of players can start running forward to the first line and receive the bounce ball that the first row throws to them.
• A balloon can be used to write numbers on. As the balloon is tapped from left to right, the numbers must be read on the balloon.

Activity 3
• Two-two players work together. Player A is the thrower and stands still. Player B stands four meters from Player A. Player B must jog on the spot. Player A will throw the ball to Player B on her left side, right side, bounce ball and then arch ball. Player B must catch the ball every time and throw it back to Player A. The order of the throws must be kept in the beginning, but as the second player catches the ball more often, Player A can throw the ball anywhere. Every player must get the opportunity to throw the ball and to catch it.
• Behind the thrower there will be forms, colors or numbers held up that the catcher must read while above mentioned activity is executed.
• The learner stands in front of the board and as the lines are drawn on the board, she must follow it. The lines that are drawn are horizontal, vertical, diagonal and circles.  • Amoeba Tag. Two players are chosen to be it. They hold hands and form the beginning of the chain. They run together and chase the other players. When the other players are touched, they take number two's hand and form part of the chain. When there are four players in the chain, the chain can divide and two-two can run around to catch the others. The game is played until everybody forms part of the chain.