Special Issue "Evolutionary Network Games"

A special issue of Games (ISSN 2073-4336).

Deadline for manuscript submissions: 10 January 2019

Special Issue Editor

Guest Editor
Dr. Giulio Cimini

IMT School for Advanced Studies in Lucca (Italy)
Website | E-Mail
Interests: statistical physics of complex systems; network theory and modeling; dynamical processes on networks; adaptive networks; network inference

Special Issue Information

Dear Colleagues,

In recent years, complex networks have become increasingly relevant in several contexts. Finding the equilibrium of strategic games between players located on a network is a very complex problem though, since the solution strongly depends on the population structure and connection patterns, as well as on the amount of information and rationality players are endowed with. Evolutionary game theory is extremely useful in this framework by selecting the equilibria which can be dynamically accessed, and is thus relevant in a variety of contexts ranging from biology and ecology to anthropology, psychology, sociology and economics. In this call, we would like to invite original research papers to a Special Issue of Games on the application of evolutionary game theory concepts to complex networks and network games.

Dr. Giulio Cimini
Guest Editor

Manuscript Submission Information

Manuscripts should be submitted online at www.mdpi.com by registering and logging in to this website. Once you are registered, click here to go to the submission form. Manuscripts can be submitted until the deadline. All papers will be peer-reviewed. Accepted papers will be published continuously in the journal (as soon as accepted) and will be listed together on the special issue website. Research articles, review articles as well as short communications are invited. For planned papers, a title and short abstract (about 100 words) can be sent to the Editorial Office for announcement on this website.

Submitted manuscripts should not have been published previously, nor be under consideration for publication elsewhere (except conference proceedings papers). All manuscripts are thoroughly refereed through a single-blind peer-review process. A guide for authors and other relevant information for submission of manuscripts is available on the Instructions for Authors page. Games is an international peer-reviewed open access quarterly journal published by MDPI.

Please visit the Instructions for Authors page before submitting a manuscript. The Article Processing Charge (APC) for publication in this open access journal is 550 CHF (Swiss Francs). Submitted papers should be well formatted and use good English. Authors may use MDPI's English editing service prior to publication or during author revisions.

Keywords

  • complex networks
  • repeated games
  • cooperation and coordination
  • equilibrium selection
  • bounded rationality
  • limited information

Published Papers (1 paper)

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Review

Open AccessReview Evolutionary Game Theory: A Renaissance
Games 2018, 9(2), 31; https://doi.org/10.3390/g9020031
Received: 23 April 2018 / Revised: 15 May 2018 / Accepted: 15 May 2018 / Published: 24 May 2018
Cited by 3 | PDF Full-text (1402 KB) | HTML Full-text | XML Full-text
Abstract
Economic agents are not always rational or farsighted and can make decisions according to simple behavioral rules that vary according to situation and can be studied using the tools of evolutionary game theory. Furthermore, such behavioral rules are themselves subject to evolutionary forces.
[...] Read more.
Economic agents are not always rational or farsighted and can make decisions according to simple behavioral rules that vary according to situation and can be studied using the tools of evolutionary game theory. Furthermore, such behavioral rules are themselves subject to evolutionary forces. Paying particular attention to the work of young researchers, this essay surveys the progress made over the last decade towards understanding these phenomena, and discusses open research topics of importance to economics and the broader social sciences. Full article
(This article belongs to the Special Issue Evolutionary Network Games)
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