Abstract: Adoption of social media systems (SMS), proprietary microblogging platforms in particular, for the purposes of information sharing has been increasingly on the rise among corporations. While Twitter is the preferred microblogging tool by the general public, there is scant research to address its viability as a conduit to facilitate knowledge creation among corporate users. As a result, this conceptual paper explores seven crucial Twitter features and derives to seven propositions that demonstrate how microblogging can enable knowledge creation among employees within shared knowledge domain.
Abstract: A social circle is a category of strong social relationships, such as families, classmates and good friends and so on. The information diffusion among members of online social circles is frequent and credible. The research of users’ online social circles has become popular in recent years. Many scholars propose methods for detecting users’ online social circles. On the other hand, the social meanings and the tags of a social circle are also important for the analysis of a social circle. However, little work involves the tags discovery of social circles. This paper proposes an algorithm for social circle tag detection by multiple linear regression. The model solves the data sparse problem of tags in social circles and successfully combines different categories of features in social circles. We also redmap the concept of the social circle into "reference circles" of an academic paper. We evaluate our method in datasets of both Facebook and Microsoft Academic Search, and prove that it is more effective than other relevant methods.
Abstract: In a Mobile Wireless Sensor Mesh Network (MWSMN), based on the IEEE 802.15.4 standard, low power consumption is vitally important since the network devices are mostly battery driven. This is especially true for devices dependent on small form factors, such as those used in wireless sensor network. This paper proposes four new approaches to reduce the Back-Off Time in ZigBee standard in order to minimize the collisions caused by transmission between neighbouring nodes within the mesh network. The four alternate algorithms for the Back-Off Time calculation are compared to the ZigBee standard Back-Off Time algorithm regarding their energy needs using the simulation suite OPNET Modeler. To study the behaviour of the parameters of all algorithms in all scenarios, the statistical Analysis of Variance (ANOVA) has been used and it shows that the null hypotheses are rejected except for one case. The results show that the two passive algorithms Tabu Search and Simulated Annealing search techniques are suitable for battery-driven, energy-sensible networks. The Ant Colony Optimization (ACO) approaches increase throughput and reduce the packet loss but cost more in terms of energy due to the implementation of additional control packets. To the best of the authors’ knowledge, this is the first approach for MWSMN that uses the Swarm Intelligence technique and the search solution algorithm for the Back-Off Time optimization.
Abstract: Electronic consultation (eConsult) is an innovative solution that allows specialists and primary care providers to communicate electronically, improving access to specialist care. Understanding the cost implications of different remuneration models available to pay specialists is of critical importance as adoption of these services continues to increase. We used data collected through the Champlain BASE (Building Access to Specialists through eConsultation) eConsult service to simulate the cost implications of different remuneration models in Canada. The prorated hourly rate model averaged $45.72 CAD (Canadian Dollar) per eConsult while the prorated hourly rate with incentive averaged $51.90 CAD per eConsult, and the fee for service cost $60.50 CAD per eConsult. Paying all specialty groups to block three hours per week for eConsults averaged $337.44 CAD per eConsult and paying for 1-h blocks averaged $133.41 CAD per eConsult. As the remuneration of specialists is the largest cost driver of an established eConsult service, our findings can inform policymakers considering the implementation of eConsult or wishing to further develop an existing service.
Abstract: The purpose of this paper is to identify portions of the literature in the areas of Information Technology (IT) management, skills development, and curriculum development that support the design of a holistic conceptual framework for instruction in non-technical skills within the IT higher education context. This article review provides a framework for understanding how the critical success factors related to IT and Information Systems (IS) professional success is impacted by developing students’ non-technical skills. The article culminates in a holistic conceptual framework for developing non-technical skills within the IT higher education context. Implications for theory and research are provided.
Abstract: User experience remains a crucial consideration when assessing the successfulness of information visualization systems. The theory of affordances provides a robust framework for user experience design. In this article, we demonstrate a design case that employs an affordance-based framework and evaluate the information visualization display design. SolarWheels is an interactive information visualization designed for large display walls in computer network control rooms to help cybersecurity analysts become aware of network status and emerging issues. Given the critical nature of this context, the status and performance of a computer network must be precisely monitored and remedied in real time. In this study, we consider various aspects of affordances in order to amplify the user experience via visualization and interaction design. SolarWheels visualizes the multilayer multidimensional computer network issues with a series of integrated circular visualizations inspired by the metaphor of the solar system. To amplify user interaction and experience, the system provides a three-zone physical interaction that allows multiple users to interact with the system. Users can read details at different levels depending on their distance from the display. An expert evaluation study, based on a four-layer affordance framework, was conducted to assess and improve the interactive visualization design.