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Games 2018, 9(2), 29; https://doi.org/10.3390/g9020029

Luxembourg in the Early Days of the EEC: Null Player or Not?

Department of Economics, University of Bayreuth, Universitätsstr. 30, 95447 Bayreuth, Germany
Received: 3 February 2018 / Revised: 26 April 2018 / Accepted: 17 May 2018 / Published: 22 May 2018
(This article belongs to the Special Issue Political Economy, Social Choice and Game Theory)
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Abstract

Voters whose yes-or-no decision never makes a difference to the outcome in a simple voting game are known as “null players”. Luxembourg’s role in the Council of Ministers during the first period of the European Economic Community (EEC) is often cited as a real-world case. The paper contrasts the textbook claim that Luxembourg was a null player with a more comprehensive picture of Luxembourg’s role in EEC’s voting system. The assessment of Luxembourg’s voting power is sensitive to the role played by the European Commission in the decision-making procedure and the measurement concepts underlying power evaluations. View Full-Text
Keywords: weighted voting; simple games; voting power; null player; dummy player weighted voting; simple games; voting power; null player; dummy player
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This is an open access article distributed under the Creative Commons Attribution License which permits unrestricted use, distribution, and reproduction in any medium, provided the original work is properly cited. (CC BY 4.0).
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Mayer, A. Luxembourg in the Early Days of the EEC: Null Player or Not? Games 2018, 9, 29.

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